Question 1: Are the Main Episode 1 quest chains (Truth, Love, Courage) more like Elder Scrolls Online's main quest chain? You are meant to only do 1 or 2 quests and then stop and grind another 2 weeks of game play and come back? If so, then... Question 2: Where is all the tier 2 questing fun hiding? Where we are: Day 6 starting from scratch with a friend. We are both using advanced draw decks and have a strong handle on game. Adventure Level in the 30s. I'm Shield/Heavy/Blades he's got ranged spells. So we can survive 3 skull/t3 now. I know AL isn't perfect indicator and ours is low due to using exp pool efficiently. Problem is at every turn the game is telling us either: Stop with your multiplay nonsense! Do a solo instance NOW to continue chain! Stop! This quest chain is too fun. Your next quest will be 2-3 skulls higher quest than you can handle Specifics on our experience so far: I chose Path of Courage in Highvale. Did a few quests together. "Free Sir Patrick!" stopped us cold. First it was solo instance which sucks but I get it. Second, quest was impossible for us at Adventure level 10-15 and we have tried again up to AL25. He started Path of Love. I looked up the chain to make sure we were following it. Quickly got to "Tower of Shuttered Eye". At this point we could handle tier 3 duo but Tower is tier 4. Now our AL is about ~30. Reading forums people couldn't do it until AL50 or 60 and even at 75 some could barely survive in there. I was assuming "Ok too-hard area but maybe Min will just meet us at the instance start and hand us the quest item and we won't have to fight our way to the center tower. Now that we went back and tried to solo the quest won't even progress at all. (I've read it breaks if you try and do it first in party) He has been working on stealth, can't even stealth by the mobs Went looking for quests in several t2 areas and a few major towns. Not much luck. Got a few "This will be impossible for you" By the way journal does not have any comment on the impossibility of the 2 quests above. Quest scaling and solos are ruining our fun. Need to figure out how to fix this by finding more quests. The skill point levelling system is very fun The world map (novia) is very cool Exploring is fun Graphics are fine Draw system is pretty cool and solves the problem of "too many skills on my skill bar" or waiting for cooldowns nicely Exploring mechanics of a new game together is really fun Thanks for any pointers you can provide.