1. The only craftable foyer doesn't match the other craftable dungeon pieces. There is no transition piece either, so it is just an ugly abrupt change in style. 2. Which brings up the fact that there are very few transition pieces at all. And the ones that exist, are only between store-bought styles, or between store-bought styles and telethon reward styles. (And while I'm griping about that, I would love a "broken wall into natural cavern" transition. Even better, an actual breakable wall. 2a. I did briefly consider buying a bunch of ancient stone pieces from the store, but they don't match some of the room drops in style, so I'd still want some stone dungeon to ancient stone transitions. 3. There is no natural cavern foyer other than the giant minecart one. It's nice, but if the story I'm creating is a cave that hasn't been disturbed in centuries, the giant rollercoaster being the first thing you see sorta wrecks that. 4. Lighting. I would suggest removing the torches, or allowing us to leave them off by default. I'd like to control the lighting myself using light sources I place so I can create a mood, and the torches ruin that. 5. Where's the doors? 6. I know this one, if possible, is far off, but I'ma put it here. It'd be nice to be able to "pick up" deco'd sections and move them. I spent a bunch of time doing deco, only to realize that to change the layout, I have to pick up and re-place all the deco in any sections I want to change.