I have many questions

Discussion in 'New Player Welcome' started by Grimsley, Apr 15, 2020.

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  1. Grimsley

    Grimsley Avatar

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    I want to know how to customize the gear i am wearing. I have several peices of gear from rewards, the shop etc which are under powered.
    The way understand this, is i have to deconstruct it to get the recipe. Does this mean i need to become a highly skilled craftsman to make adequate gear to apply this to?
    Can the recipe be given to a master craftsman to male the gear and given back?

    2. Is there a list of craftable housing items anywhere? I need to furnish my home

    3. Is there a popular graveyard i can visit?

    4. Can alts in the same account pay for land taxes owned by the main?

    5. Aside from discord, are there chat channels for help?

    6. Is death magic indeed not worth using?

    7. Is there a way to untrain everything, reclaim all points and reassign them? If not, whats the best way to do a full reset or as close to full as possible?
     
    Last edited: Apr 15, 2020
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  2. runicpaine

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    1: Deconstruction gives you a pattern not a recipe. The best gear is Crafted and/or Artifacts. You don't necessarily have to become a crafter but you'd want to seek out a crafter or player vendors to buy gear from otherwise.
    2: http://sotawiki.net/sota/Category:Craftable_Decorations - though not sure if it's completely up-to-date or not but there's a start either way.
    3: Like to just hang out? To kill stuff? Not sure what you're looking for here
    4: Alts on account have same access/rights to manage property as your main (or whoever on account placed it)
    5: The SotA Twitch community is great about helping out, either the streamers themselves or the watchers in their channel.
    6: Death magic is amazing, just horrible against undead. My bludgeon/death knight can solo content well above level due to self-healing, aoe, and stuns. I think it's good in PvP too, though I don't really PvP.
    7: You can just set things to unlearn and go attack a training dummy or use items of unlearning. I don't believe you get the full 100% xp back but you get like 80-90% I think. If you haven't taken skills past level 100 though, it's really not worth unlearning something. Most skills cost about 1-4 mil xp to get to level 100 which equates to roughly 15-30 minutes in East Reach Gap control point group so it's usually easier to just tag along with a group and get more xp than to re-allocate xp (unless it's a specialization or crafting skill)
     
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  3. Violet Ronso

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    3. There is one in Brittany, just look at the overworld access points around it and one should lead you to the graveyard. If you are looking for player made or adventure scene ones, no clue!

    5. Like Runic said, Twitch is actually amazing, go in any streamers chat, and ask away. Either the streamer or the viewers will help you out! There is also guilds, and Universal Chat in game. Some people, like me, or many of the "Hospitalers" will actually just jump in a party with you, or start whispering with you to answer most if not all your questions if you have a lot. The forums is another great place!

    7. If you have enough experience to make it worth it, the "Obsidian Scroll of Greater Unlearning" will actually allow you to drop every skill to it's minimum. Important thing to note, the minimum on a skill is usually the level required to unlock the following skill, IF it is unlocked (i.e. Train Strength can go down to 1, but if you have unlocked Tactics Specialisation, even if it only at 1, Train Strength will only go down to 80 because 80 is the minimum requirement to unlock Tactics Specialization). If you don't have high levels, just keep on training, unlearning skills that are under GM is really not worth it.
     
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  4. Grimsley

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    awesome thanks a lot for the reply.
    coincidentally, the character I play uses death magic and bludgeoning as well. I use a wand in one hand and I think its a mace in the other. He does fairly well but watching a recent video on SOTA the youtuber was complaining how death magic was simply terrible. I wouldnt know any better since Ive primarily played death magic, bludgeoning and sun magic.
    also thank you for the tip on unlearning via training dummy. now i know why i see people auto attacking them for hours :) though I do have an obsidian item of unlearning in my rewards.

    the graveyard, i just want to see one at large scale to see whats there. exploration i suppose. i know, creepy (sorry..)
     
  5. Grimsley

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    gotcha. ill hold on to the scroll of unlearning for now. though based on Runics reply, i think i'll keep on with my build for now. i did want to try polearms though
     
  6. Grimsley

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    *edit* sorry, on the pattern for the gear, do i need to become a crafter to apply this patter or can i pass it to someone to make it for me and get it back when theyre done?
     
  7. Violet Ronso

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    For the pattern, ANYONE can apply one. If you have a crafted piece of gear, a pattern for that piece, and the required fuel (ex. Chunk of coal for chain and plate armor), all you need to do is head over to the appropriate crafting station, search for the recipe "Reshape" for the specific item you want to apply the pattern to, double click it, and click craft. Don't worry about the success chance, the only thing you risk losing for a failure is the fuel (which can be bought from any crafting merchant).
     
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  8. Grimsley

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    Oh great, not nearly as bad as i thought. Thanks!
     
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  9. runicpaine

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    A tip for armor for death build is HP > Dmg Resist. For a death build, you do more damage when you are hurt so you actually want to take damage, just not die from it. A larger Health Pool helps a ton in that regard. So I recommend stacking STR and HP. These stats will boost your melee damage while allowing you to operate below full health more without being 'close' to death, which in turn makes your death spells stronger as well. Your death spells are also vastly more powerful when you are 'close to death' and since that is triggered based on % of remaining health, you can hit this threshold without being in as much danger if you have a large HP pool to begin with. 30% of 1000 HP is 300 HP where as 30% of 600HP is only 180. I feel a lot safer at 300 than I do 180 and get the same buff to my death damage in both scenarios.

    I personally have 2x armor sets, 1x Constantan chainmail for 1v1 fights and when I'm in a party where I don't plan on taking much damage or White Iron armor for when I expect to take lots of damage and use either dual mace or 2-handed mace with Necro Gems. Then I enchant for STR and Death Ray power, and MW for Stun Chance, Knockdown Chance, and Stun duration. For when I'm in a party I may also take Break Armor MW to help with group dps.
    Constantan gives me weapon damage and focus bonuses
    White iron gives me HP bonus primarily and and some dmg resist, this is great when I plan to go solo into AOE fights like the elfs in Tartarus lvl 1 or the Rise to do some XP grinding.

    For armor I Enchant for STR and Health, for MW I go for STR and things like attack speed, inner strength power, etc. Basically anything that will boost my Melee damage and/or Health
    Honestly I wreck pretty much anything that is either vulnerable to death or can be stunned even if they're 'red' to me.

    For single target DPS I recommend using the Summon Skeletal Mage combo for anything that's not heavily resistant to fire (That's summon skeleton + enlightenment combo)
    For AOE fights or fire resistant mobs I use Summon Lich (he can hit up to 3 targets at once)
    Both of their damage scales from Strength buffs, so the bard buff (if/when it works) and Strength of Earth will increase their damage.
    Both summons do about the same amount of damage per hit, but the Skeletons mages crit scales more and applies a DOT that stacks 2x. The lich on the other hand hits 3 targets at once so in AOE fights he has the greater overall DPS.

    If you do fight undead, don't use your death shield and don't wear a ring of lich kind so you can self heal with regular heals,potions,regen.

    Also a neat combo is Fire Arrow + Death Ray = Fiery Decay, It's initial dmg does life leech and it applies a DOT fire effect. This is great for certain boss fights where stuns aren't needed and you have a tank. I switch to a caster armor set with Staff of Death. Summon skeletal mage, cast fiery decay and keep my distance. What you lack in DPS your Pet will make up for. It's a fun ranged build when doing lots of single target fighting. Usually in a group I'm on stun/knockdown duty though so just use my constantan set with big hammer with MW for stunning and Break armor.
     
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