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Increasing coto repair will ruin player economy

Discussion in 'Release 36 Dev+ Feedback Forum' started by reuge, Nov 11, 2016.

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  1. rild

    rild Avatar

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    Heh fair enuff, new release & just logging in for the first time now, so I haven't looked. I know they've been increasing in cost recently.
     
  2. MrBlight

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    I skipped most of thsi thread after page 3 as it was 2 people blabbering on the same point with no real backing.

    I feel you for the bow. the durability useage on it seems very high. that being said. i run a +9 for everything. and i more then make enough money to buy a new bow every REPAIR KIT useage. a +9 bow is between 5 to 13k depnding on stats.
    For me to take it from 100 max durability to 50 max durability..ive made over 8x what that bow is worth. so will i drop 1600 on a coto? yes. then ill make 8x value of bow agian, and buy a new one.

    Ive said it numerous times. people are exaggerating this issue.
    If you wanna spend 30 cotos to reapir somwthing by alll means. im going to just buy a new bow every month or make one. boom gear turnover. boom sales.
    Without this change i would simply never look at any other vendors.
     
    Sean Silverfoot and rild like this.
  3. MrBlight

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    Ill also add i get a coto drop usually every 2 or 3 weeks. and thats with drop being really low atm.
    You can totally keep your wep viable by only using dropped coins to repair
     
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