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[Info Needed]autoattack

Discussion in 'Release 38 Bug Forum' started by Alley Oop, Jan 26, 2017.

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  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    1/26/2017 12:40 PM
    Title: autoattack
    Reproduction Rate: 100%
    Blocker? no
    Details:
    a: my autoattack speed is very slow, and i have swiftness GMed. possibly it's not applying that innate.

    b: when i autoattack, i stop moving. this cause a lot of misses as my target may be moving, so is in range to initiate it but out of range by the time it connects. glyph atacks don't stop my movement.

    edit: this is only mouse movement, not keyboard. may be related to the temp fix for the linux mouselook bug.

    Steps to Reproduce:
    User Specs:
    OS: Linux 4.9 ManjaroLinux 16.10 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 16004
    GPU: GeForce GTX 970/PCIe/SSE2 GPU RAM: 4096
    SotA.EarlyAccess.Linux.64.541.Date.01.25.17
    Area: Novia
    Area Display Name: Novia
    Loc: (240.7, 12.6, -392.6)
     
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  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    1. Submitted: 40456
    2: Known issue: 40129

    Thanks!
     
  3. FrostII

    FrostII Bug Hunter

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    @Attenwood
    Issue 40129 currently precludes all us mouse-movers from any and all melee combat. Any possible ETA on when we can expect a fix ?
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    i had thought it was related to the linux mouselook fix, but i don't recall that you're a linux user. is it all operating systems?
     
  5. FrostII

    FrostII Bug Hunter

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    I'm a Windows user.
     
  6. Merv DeGriff

    Merv DeGriff Avatar

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    Moving mine here... with regards to #1 aka bug #40456

    Title: Passive and Active attack speed buffs not working for auto-attack
    Reproduction Rate: 100%
    Blocker? YES
    Details:
    Light armor swiftness is not applying consistently and the buff skill "Flurry" has no effect.
    Both the active and passive buffs are broken for auto-attack.

    Flurry and swiftness are funtioning as expected with free attack. (this is harder to log verify due to the human component... however a 40% increase is visible to the naked eye!)

    Log file notes in the spoiler, can supply log file if desired.

    Start 1160 to 1270 iron mace, heavy armor
    12:03:03 pm 1st swing - LN 1161
    12:05:24 pm last swing LN 1269
    141 seconds & 109 swings = 0.773 atk/sec
    -------
    Start 1271 to 1338 iron mace, light armor
    12:05:50 pm 1st swing - LN 1272
    12:07:11 pm last swing - LN 1337
    81 seconds & 65 swings = 0.802 atk/sec
    Deleted one line due to attenwood logging in.
    -------
    Start 1339 to 1367 iron mace, light armor - FLURY
    12:07:42 pm 1st swing - LN 1340
    12:08:15 pm last swing - LN 1366
    33 seconds & 27 swings = 0.818 atk/sec
    Note: Small Sample due to buff, retest
    -------
    Start 1477 to 1502 iron mace, light armor - FLURY
    12:45:56 pm 1st swing - LN 1478
    12:46:25 pm last swing - LN 1501
    29 seconds & 24 swings = 0.828 atk/sec
    Note: Small Sample due to buff
    -------
    Start 1508 to 1669 vile mace, light armor
    12:51:10 pm 1st swing - LN 1509
    12:54:32 pm last swing - LN 1669
    202 seconds & 161 swings = 0.797 atk/sec
    terminated due to cat key stroke on LN 1670
    ---------
    Start 1443 to 1471 vile mace, light armor - FLURY
    12:38:30 1st swing - LN 1444
    12:39:06 last swing - LN 1470
    36 seconds & 26 swings = 0.722 atk/sec
    note: Deleted one line due to Lord British logging in.
    -------
    Start 1696 to 1817 iron great axe, heavy armor
    1:25:31 pm 1st swing - LN 1697
    1:28:37 pm last swing - LN 1816
    186 Seconds & 120 swings = 0.645 atk/sec
    -------
    Start 1819 to 1974 iron great axe, light armor
    1:29:14 pm 1st swing - LN 1820
    1:33:13 pm last swing - ln 1973
    239 seconds & 154 swings = 0.644 atk/sec
    -------


    Version:
    Win 64, Release 38 Build 541
    Steps to Reproduce:
    For baseline, auto-attack in heavy armor
    Then equip light armor and use the flurry skill.
    Note the lack of blinding speed in your violence.

    In my case, expecting a 40.1% (1.401 multiplier) on baseline attack speed with flurry. Did not see it one bit.

    User Specs:
    Win 8.1
    i7-4820k
    32 gb RAM (4 x8GB)
    Nvidia GeForce GTX 770
    10.18.13.6510​
     
    Last edited: Jan 26, 2017
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  7. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    All operating systems.
    What type of armor are you both wearing? Light? Heavy?
     
  8. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    light. swiftness is a light innate. however, it seems to be fixed with 543.

    edit: both parts a and b.
     
  9. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Thank you!
     
  10. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Sounds like swiftness is fixed. Could you verify for flurry?
     
  11. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    i did. did stats, cast it, did stats again. is fine.
     
  12. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    /dance
     
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