Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[Info needed]Stuck at 94% - equipping Avatars - cannot start game

Discussion in 'Offline Mode' started by Arya Stoneheart, Sep 29, 2017.

Thread Status:
Not open for further replies.
  1. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    9/28/2017 7:12 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details: Unable to start in offline mode - stuck at 94% equipping Avatars
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (4) System RAM: 15830
    GPU: AMD Radeon R9 200 Series GPU RAM: 4073
    SotA.EarlyAccess.LIVE.Win.64.662.Date.09.27.17
     
  2. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    9/28/2017 9:13:04 PM
    Reproduction Rate: just one time, rare, unable to reproduce for 2nd time
    Blocker? yes when it occurs
    Details:
    I created a new female Avatar in the Offline Mode.
    The loading screen got stuck at 94% while trying to enter the Isle of Storms Tutorial scene.

    Steps to Reproduce:
    1) Start a new game with Female Avatar in the Offline Mode

    Screenshot:
    [​IMG]

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 12244
    GPU: Radeon(TM) RX 460 Graphics GPU RAM: 4043
    SotA.EarlyAccess.LIVE.Win.64.662.Date.09.27.17
     
    Last edited: Sep 29, 2017
  3. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    I usually do get stuck at 94%, but it is less than 5 minutes. I was able to start online mode last night.

    I can try to wait longer for offline mode, but how much is a reasonable wait?
     
  4. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    30 seconds.
    Please include your output_log.txt for your reports from the Offline Mode.
     
    Last edited: Sep 29, 2017
    Lexie likes this.
  5. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    Ok, I will look for that tonight, at work right now. Thanks.
     
    Lexie likes this.
  6. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [aticfx32.dll 22.19.162.4]
    Renderer: AMD Radeon R9 200 Series
    Vendor: ATI
    VRAM: 3072 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.West.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Mono.Nat.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Mono.Nat.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\MonoTorrent.Dht.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\MonoTorrent.Dht.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\MonoTorrent.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\MonoTorrent.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    - Completed reload, in 0.051 seconds
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\System.dll (this message is harmless)
    WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
    <RI> Initializing input.
    <RI> Input initialized.
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.
    UnloadTime: 2.130862 ms
    LanguageManager: Setting Language=English, Partner=None

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\System.Xml.dll (this message is harmless)
    PatchClient Awake, version: 122 settingsfile: Shroud of the Avatar - Launcher_Data/patchsettings.txt gameVersionfile: C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar\Shroud of the Avatar_Data/gameversion.txt

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    This is the patch client launched as: C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar - Launcher_Data C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher.exe

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Starting patch client update...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo, graphicsDeviceName=AMD Radeon R9 200 Series, graphicsMemorySize=3072, graphicsDeviceType=Direct3D9, operatingSystem=Windows 10 (10.0.0) 64bit, processorCount=4, processorType=Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, systemMemorySize=15830

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    SotA.EarlyAccess.Win.32.122.Date.09.29.17, LocalTime=9/29/2017 5:41:24 PM, Patch=plumpkin-pick4

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    SystemInfo, graphicsDeviceName=AMD Radeon R9 200 Series, graphicsMemorySize=3072, graphicsDeviceType=Direct3D9, operatingSystem=Windows 10 (10.0.0) 64bit, processorCount=4, processorType=Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, systemMemorySize=15830

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking SotALauncher-PID file: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\SotALauncher.pid

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking SotALauncher-PID file contents: 14380

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Starting p2p engine...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar - Launcher_Data/Mono/libc
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar - Launcher_Data/Mono/.\libc
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar - Launcher_Data/Mono/libc
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Mono.Security.dll (this message is harmless)
    NAT Device found, Type: Mono.Nat.Upnp.UpnpNatDevice

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Create Port Mapping: public=55721, private=55721

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Specific Mapping: protocol=Tcp, public=-1, private=-1

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    GetLatestVersion=|122|122|https://www.shroudoftheavatar.com/u...ndaloneWindowsPatcher&from=0&to=122sotaPatch|

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    PatchClientNeedsToUpdate? thisVersion=122 onlineVersion=122

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    GetLatestVersion=|665|664|https://www.shroudoftheavatar.com/u...t=StandaloneWindows&from=662&to=664sotaPatch|

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Start Got the settings and latest online version

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    NeedsToUpdate? thisVersion=662 onlineVersion=665

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Start We need to update!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking SotA-PID file: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\SotA.pid

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking SotA-PID file contents: 3304

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking for SotAProcess at path=C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar\SotAProcess.txt

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Starting download of https://www.shroudoftheavatar.com/u...et=StandaloneWindows&from=662&to=664sotaPatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: A9-8E-28-75-BF-76-15-3E-97-04-68-F5-2E-91-66-14-B1-2B-38-4B
    Free Disk Space MB: 95310 and Free Space Req MB: 263

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Add torrent C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar/Downloads/StandaloneWindows_662_664.torrent

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: A9-8E-28-75-BF-76-15-3E-97-04-68-F5-2E-91-66-14-B1-2B-38-4B
    Starting torrent manager for StandaloneWindows_662_664.sotapatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Stopped NewState: Hashing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Hashing NewState: Downloading

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Downloading NewState: Seeding

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Unzipped to:patcherTMP/664/

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    WritePatchStartedFile: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar/664.start

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    PatcherTMP/664/PATCHDATA.M2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    DeletePatchStartedFile: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar/664.start

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Applied patch 664 on version 662 latest=665 downloadLink=C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar/Downloads/StandaloneWindows_662_664.sotapatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    NeedsToUpdate? thisVersion=664 onlineVersion=665

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    About to start main patch client: "C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher.exe" +WaitForOldPatcherToClose

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Application initiated quit...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Setting up 2 worker threads for Enlighten.
    Thread -> id: 3e08 -> priority: 1
    Thread -> id: 3e0c -> priority: 1
    Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [aticfx32.dll 22.19.162.4]
    Renderer: AMD Radeon R9 200 Series
    Vendor: ATI
    VRAM: 3072 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.West.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Mono.Nat.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Mono.Nat.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\MonoTorrent.Dht.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\MonoTorrent.Dht.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\MonoTorrent.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\MonoTorrent.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    - Completed reload, in 0.050 seconds
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\System.dll (this message is harmless)
    WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
    <RI> Initializing input.
    <RI> Input initialized.
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.
    UnloadTime: 0.939991 ms
    LanguageManager: Setting Language=English, Partner=None

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\System.Xml.dll (this message is harmless)
    PatchClient Awake, version: 122 settingsfile: Shroud of the Avatar - Launcher_Data/patchsettings.txt gameVersionfile: C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar\Shroud of the Avatar_Data/gameversion.txt

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    This is the patch client launched as: C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar - Launcher_Data C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher.exe +WaitForOldPatcherToClose

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Starting patch client update...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo, graphicsDeviceName=AMD Radeon R9 200 Series, graphicsMemorySize=3072, graphicsDeviceType=Direct3D9, operatingSystem=Windows 10 (10.0.0) 64bit, processorCount=4, processorType=Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, systemMemorySize=15830

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    SotA.EarlyAccess.Win.32.122.Date.09.29.17, LocalTime=9/29/2017 5:45:27 PM, Patch=plumpkin-pick4

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    SystemInfo, graphicsDeviceName=AMD Radeon R9 200 Series, graphicsMemorySize=3072, graphicsDeviceType=Direct3D9, operatingSystem=Windows 10 (10.0.0) 64bit, processorCount=4, processorType=Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, systemMemorySize=15830

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking SotALauncher-PID file: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\SotALauncher.pid

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking SotALauncher-PID file contents: 10828

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Found Process for SotALauncher-PID 10828: procname="Shroud of the Avatar - Launcher"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Wait max 20 seconds for old patcher (PID 10828) to close, as requested...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (0/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (1/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (2/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (3/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (4/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (5/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (6/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (7/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (8/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (9/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (10/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (11/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (12/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (13/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (14/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (15/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (16/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (17/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (18/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Process with PID 10828 still running, waiting for one second (19/20)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    ...done waiting.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Starting p2p engine...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar - Launcher_Data/Mono/libc
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar - Launcher_Data/Mono/.\libc
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar - Launcher_Data/Mono/libc
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar - Launcher_Data\Managed\Mono.Security.dll (this message is harmless)
    NAT Device found, Type: Mono.Nat.Upnp.UpnpNatDevice

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    GetLatestVersion=|122|122|https://www.shroudoftheavatar.com/u...ndaloneWindowsPatcher&from=0&to=122sotaPatch|

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    PatchClientNeedsToUpdate? thisVersion=122 onlineVersion=122

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Create Port Mapping: public=55721, private=55721

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Specific Mapping: protocol=Tcp, public=-1, private=-1

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    GetLatestVersion=|665|665|https://www.shroudoftheavatar.com/u...t=StandaloneWindows&from=664&to=665sotaPatch|

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Start Got the settings and latest online version

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    NeedsToUpdate? thisVersion=664 onlineVersion=665

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Start We need to update!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking SotA-PID file: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\SotA.pid

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking SotA-PID file contents: 3304

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Checking for SotAProcess at path=C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar\SotAProcess.txt

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Starting download of https://www.shroudoftheavatar.com/u...et=StandaloneWindows&from=664&to=665sotaPatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: 0E-92-65-D1-FC-1F-E0-91-A0-0A-4A-E2-9C-F0-55-7B-B7-20-0E-2D
    Free Disk Space MB: 95015 and Free Space Req MB: 18

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Add torrent C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar/Downloads/StandaloneWindows_664_665.torrent

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: 0E-92-65-D1-FC-1F-E0-91-A0-0A-4A-E2-9C-F0-55-7B-B7-20-0E-2D
    Starting torrent manager for StandaloneWindows_664_665.sotapatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Stopped NewState: Hashing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Hashing NewState: Downloading

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Downloading NewState: Seeding

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Unzipped to:patcherTMP/665/

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    WritePatchStartedFile: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar/665.start

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    PatcherTMP/665/PATCHDATA.M2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    DeletePatchStartedFile: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar/665.start

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Applied patch 665 on version 664 latest=665 downloadLink=C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar/Downloads/StandaloneWindows_664_665.sotapatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    NeedsToUpdate? thisVersion=665 onlineVersion=665

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: 76-4D-CA-6C-C2-79-E9-79-99-4B-B1-C0-CE-65-5D-98-A9-6D-F3-FD
    Starting torrent manager for StandaloneWindowsPatcher_0_121.zip

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Stopped NewState: Hashing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: BB-94-37-4B-B6-B8-68-5D-B9-7A-06-6A-25-78-06-D0-0C-52-82-C1
    Starting torrent manager for StandaloneWindowsPatcher_0_122.zip

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Stopped NewState: Hashing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: E9-3C-56-5A-07-DC-59-65-A7-1E-CE-70-4C-1B-61-37-A6-38-6B-7C
    Starting torrent manager for StandaloneWindows_656_659.sotapatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Stopped NewState: Hashing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: 4A-B9-F5-9A-72-C3-73-E0-99-18-77-A0-F6-4A-C1-41-F6-E9-BC-10
    Starting torrent manager for StandaloneWindows_659_660.sotapatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Stopped NewState: Hashing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: B8-B1-A8-5D-A1-87-8B-6F-17-4F-2A-B6-94-6F-47-A3-2F-E8-7A-83
    Starting torrent manager for StandaloneWindows_660_662.sotapatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Stopped NewState: Hashing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: A9-8E-28-75-BF-76-15-3E-97-04-68-F5-2E-91-66-14-B1-2B-38-4B
    Starting torrent manager for StandaloneWindows_662_664.sotapatch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Stopped NewState: Hashing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Torrent Loaded, infohash: 0E-92-65-D1-FC-1F-E0-91-A0-0A-4A-E2-9C-F0-55-7B-B7-20-0E-2D
    OldState: Hashing NewState: Seeding

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Hashing NewState: Seeding

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Hashing NewState: Seeding

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Hashing NewState: Seeding

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Hashing NewState: Seeding

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OldState: Hashing NewState: Seeding

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
     
  7. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    @discipleofweb
    Sorry, that's not the output_log file from the right directory. I didn't give you enough clear instructions but I am going to do it now.

    Could you go to the folder 'Shroud of the Avatar_Data' after the next stuck at 94% on the loading screen in the Offline Mode?
    The full path name of the folder seems to be the following one on your system:
    C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\
    There should be the file 'sota_log.txt' or 'output_log.txt' there, time stamped. Paste its contents here.
     
    Last edited: Sep 30, 2017
    discipleofweb likes this.
  8. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    The issue occurred for me for 2nd time.

    9/30/2017 4:52 PM
    Reproduction Rate: uncommon, 3 times in a row
    Blocker? yes when it occurs
    Details:
    I resumed a saved game.
    The loading screen got stuck at 94% while trying to enter the decotestbed01 scene.

    I do remember that there was the following error message in my output_log also when the loading screen got stuck at 94% upon starting a new game with Female Avatar in the Isle of Storm Tutorial in the Offline Mode:
    PhotonNetwork error: Could not Instantiate the prefab [Assets/Data/PlayerCharacters/PlayerCharacterFemale.prefab] as it has no PhotonView attached to the root.

    I think that following error messages in output_log look pretty bad:
    The referenced script on this Behaviour (Game Object 'Emotes') is missing!
    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'Bone_UpperArm_R') is missing!
    (Filename: Line: 1744)


    etc.


    Steps to Reproduce:
    1) Turn on the pc
    2) Start Win10
    3) Resume a saved game with Female Avatar in the Offline Mode

    Screenshot #1:
    [​IMG]

    output_log:
    Code:
    Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: Radeon(TM) RX 460 Graphics (ID=0x67ef)
        Vendor:   ATI
        VRAM:     4043 MB
        Driver:   22.19.676.0
    Begin MonoManager ReloadAssembly
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween43.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween43.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween46.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween46.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween50.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween50.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Hayate.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Hayate.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DiscordUnity.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DiscordUnity.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\websocket-sharp.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\websocket-sharp.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\LibTessDotNet.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\LibTessDotNet.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MouseLibWin.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MouseLibWin.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\ProMouseDll.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\ProMouseDll.dll into Unity Child Domain
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\TextMeshPro.dll (this message is harmless)
    Loading M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\TextMeshPro.dll into Unity Child Domain
    - Completed reload, in  0.673 seconds
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.dll (this message is harmless)
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Xml.dll (this message is harmless)
    Shader 'UI/Default Font': fallback shader 'UI/Default' not found
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default Font' - Setting to default shader.
    Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
    Shader 'Nature/Terrain/Specular': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Specular': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' not found
    Shader 'Nature/Terrain/Specular': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' not found
    Shader 'Nature/Terrain/Standard': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
    Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
    <RI> Initializing input.
    
    <RI> Input initialized.
    
    desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
    <RI> Initialized touch support.
    
    UnloadTime: 1.443322 ms
    GameManagerSceneObject.Awake. 9/30/2017 4:31:22 PM
    Fallback handler could not load library M:/Steam/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library M:/Steam/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library M:/Steam/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo, graphicsDeviceName=Radeon(TM) RX 460 Graphics, graphicsMemorySize=4043, graphicsDeviceType=Direct3D11, operatingSystem=Windows 10  (10.0.0) 64bit, processorCount=8, processorType=Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, systemMemorySize=12244
    SotA.EarlyAccess.Win.64.665.Date.09.29.17, LocalTime=9/30/2017 4:31:22 PM, Patch=tidy-donut.4
    LanguageManager: Setting Language=English, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=12244
    Pathfinding: Init
    Steam Initialized: True
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    Migrated 0 LotDeeds. 0 House deeds moved and 0 Basement deeds moved from LotDeed to ItemStore. 0 PlotShapes updated
    MigrateBrokenBankReferences: 0 records modified.
    MigrateEquipmentBags: 0 equipment bags migrated, 0 items affected, 0 users failed to load
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Combat') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Emotes') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Breath') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'SFX') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Gear') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Footsteps') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'DeathVisuals') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'BreakLocation') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'DefaultVisuals') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_Pelvis') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Death SFX') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_Thigh_R') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Bone_Thigh_L') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_Calf_L') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_Calf_R') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Bone_Spine2') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_Ankle_R') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_Ankle_L') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_Neck') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_shldr_R') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Bone_UpperArm_R') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Bone_UpperArm_L') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_shldr_L') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object 'Bone_ForeArm_R') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Bone_ForeArm_L') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Bone_Hand_R') is missing!
    (Filename:  Line: 1744)
    
    The referenced script on this Behaviour (Game Object 'Bone_Hand_L') is missing!
    (Filename:  Line: 1744)
    
    Moved 0 quest items, 0 records updated.
    Migrated 0 records.
    0 : 58ddfe269fcfb2335bf02884
    Found character: Elene Sali
    Knowledge: Loaded 0 flags
    The referenced script on this Behaviour is missing!
    (Filename:  Line: 1515)
    
    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename:  Line: 1744)
    
    Shader 'Legacy Shaders/Transparent/Bumped Specular': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Transparent/Diffuse': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Reflective/Diffuse': fallback shader 'Legacy Shaders/Reflective/VertexLit' not found
    Shader 'Transparent/Prepass Alpha - No Alpha Sample': fallback shader 'Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Transparent/Diffuse': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Reflective/Bumped Specular': fallback shader 'Legacy Shaders/Reflective/Bumped Diffuse' not found
    Shader 'Legacy Shaders/Transparent/Specular': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Transparent/Bumped Specular': fallback shader 'Transparent/VertexLit' not found
    Shader 'Legacy Shaders/DoubleSided/Transparent/Diffuse': fallback shader 'Transparent/VertexLit' not found
    Loading scene: decotestbed01
    PushLevel: Added level decotestbed01, spawnPoint:, hex:0,0
    AsyncLoadSequence begin. SceneToLoad: decotestbed01:
    4:43:48 PM: Loading Scene...
    4:43:49 PM: Level load loop started.
    Unloading 5 Unused Serialized files (Serialized files now loaded: 50)
    Pathfinding: Load UnLoaded
    UnloadTime: 19.120935 ms
    GameManagerSceneObject.Awake. 9/30/2017 4:43:52 PM
    NavMeshLoadTime SceneId=DecoTestBed01 , Time=0.07592773
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)
    GfxDevice: creating device client; threaded=1
    
    Unloading 54600 unused Assets to reduce memory usage. Loaded Objects now: 263146.
    Total: 830.587341 ms (FindLiveObjects: 19.828304 ms CreateObjectMapping: 22.695993 ms MarkObjects: 421.513000 ms  DeleteObjects: 366.549408 ms)
    
    GC.Collect() took 0.1 seconds
    4:43:56 PM: Level loaded.
    4:43:56 PM: Scenario init completed. Scenario:
    Checksum for decotestbed01: 2268610228
    Starting Initializing Plots
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Mono.Security.dll (this message is harmless)
    Platform assembly: M:\Steam\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Boo.Lang.dll (this message is harmless)
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    4:43:57 PM: Equipping Avatars...
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Spawning local player at (-17.868, 100.197, -11.171) using last known location. SnapToGround:True
    PhotonNetwork error: Could not Instantiate the prefab [Assets/Data/PlayerCharacters/PlayerCharacterFemale.prefab] as it has no PhotonView attached to the root.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    PhotonNetwork error [Instantiate]: PlayerSpawnLocation failed to create prefab. Check prefab definition.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    PlayerSpawnLocation.Spawn:  Failed to instantiate player character!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    OnLocalPlayerDataDeserialized: Failed to create local player!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Failed to load scene information for Scene=decotestbed01
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    Finished Initializing Plots
    4:44:27 PM: Equipment load has exceeded 30 seconds!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    
    GfxDevice: creating device client; threaded=1
    
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 12244
    GPU: Radeon(TM) RX 460 Graphics GPU RAM: 4043
    SotA.EarlyAccess.LIVE.Win.64.665.Date.09.29.17

    Screenshot #2:
    [​IMG]

    Screenshot #3:
    [​IMG]

    Screenshot #4:
    [​IMG]
     
    Last edited: Sep 30, 2017
  9. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
    Vendor: ATI
    VRAM: 4073 MB
    Driver: 22.19.162.4
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween43.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween43.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween46.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween46.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween50.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween50.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Hayate.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Hayate.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DiscordUnity.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DiscordUnity.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\websocket-sharp.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\websocket-sharp.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\LibTessDotNet.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\LibTessDotNet.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MouseLibWin.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MouseLibWin.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\ProMouseDll.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\ProMouseDll.dll into Unity Child Domain
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\TextMeshPro.dll (this message is harmless)
    Loading C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\TextMeshPro.dll into Unity Child Domain
    - Completed reload, in 0.072 seconds
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Xml.dll (this message is harmless)
    Shader 'UI/Default Font': fallback shader 'UI/Default' not found
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default Font' - Setting to default shader.
    Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
    Shader 'Nature/Terrain/Specular': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Specular': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' not found
    Shader 'Nature/Terrain/Specular': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' not found
    Shader 'Nature/Terrain/Standard': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
    Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
    <RI> Initializing input.
    <RI> Input initialized.
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.
    UnloadTime: 1.678285 ms
    GameManagerSceneObject.Awake. 10/1/2017 2:16:16 PM
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library C:/Users/Dave/AppData/Local/Programs/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libc
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo, graphicsDeviceName=AMD Radeon R9 200 Series, graphicsMemorySize=4073, graphicsDeviceType=Direct3D11, operatingSystem=Windows 10 (10.0.0) 64bit, processorCount=4, processorType=Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, systemMemorySize=15830
    SotA.EarlyAccess.Win.64.665.Date.09.29.17, LocalTime=10/1/2017 2:16:17 PM, Patch=tidy-donut.4
    LanguageManager: Setting Language=English, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=15830
    Pathfinding: Init
    Steam Initialized: False
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    Migrated 0 LotDeeds. 0 House deeds moved and 0 Basement deeds moved from LotDeed to ItemStore. 0 PlotShapes updated
    MigrateBrokenBankReferences: 0 records modified.
    MigrateEquipmentBags: 0 equipment bags migrated, 0 items affected, 0 users failed to load
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Combat') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Emotes') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Breath') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'SFX') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Gear') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Footsteps') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'DeathVisuals') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'BreakLocation') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'DefaultVisuals') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Pelvis') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Death SFX') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Thigh_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_Thigh_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Calf_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Calf_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_Spine2') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Ankle_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Ankle_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Neck') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_shldr_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_UpperArm_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_UpperArm_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_shldr_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_ForeArm_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_ForeArm_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_Hand_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_Hand_L') is missing!

    (Filename: Line: 1744)
    Moved 0 quest items, 0 records updated.
    Migrated 0 records.
    0 : 59309e0b4cadc1802336b01f
    Found character: Buffy Summers
    Knowledge: Loaded 2121 flags
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)
    Loading scene: Novia
    PushLevel: Added level Novia, spawnPoint:, hex:5045,5028
    AsyncLoadSequence begin. SceneToLoad: Novia:
    2:16:42 PM: Loading Scene...
    Shader 'Legacy Shaders/Transparent/Diffuse': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/DoubleSided/Transparent/Diffuse': fallback shader 'Transparent/VertexLit' not found
    Shader 'Transparent/Prepass Alpha - No Alpha Sample': fallback shader 'Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Reflective/Diffuse': fallback shader 'Legacy Shaders/Reflective/VertexLit' not found
    Shader 'Legacy Shaders/Transparent/Diffuse': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Reflective/Bumped Specular': fallback shader 'Legacy Shaders/Reflective/Bumped Diffuse' not found
    Shader 'Legacy Shaders/Transparent/Specular': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Transparent/Bumped Specular': fallback shader 'Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Transparent/Bumped Specular': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    2:16:44 PM: Level load loop started.
    Unloading 5 Unused Serialized files (Serialized files now loaded: 43)
    Pathfinding: Load UnLoaded
    UnloadTime: 16.110716 ms
    GameManagerSceneObject.Awake. 10/1/2017 2:16:45 PM
    NavMeshLoadTime SceneId=Novia , Time=0.8472633
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (NOVIA SETTINGS - DO NOT REVERT) (CameraController)
    GfxDevice: creating device client; threaded=1
    Unloading 45830 unused Assets to reduce memory usage. Loaded Objects now: 344444.
    Total: 639.488708 ms (FindLiveObjects: 24.288441 ms CreateObjectMapping: 19.071209 ms MarkObjects: 546.232483 ms DeleteObjects: 49.895977 ms)
    GC.Collect() took 0.2 seconds
    2:16:50 PM: Level loaded.
    2:16:50 PM: Scenario init completed. Scenario:
    Checksum for Novia: 2324958852
    Starting Initializing Plots
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Mono.Security.dll (this message is harmless)
    Platform assembly: C:\Users\Dave\AppData\Local\Programs\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Boo.Lang.dll (this message is harmless)
    Finished Initializing Plots
    2:17:01 PM: Equipping Avatars...
    Spawning local player at (-182.958, 13.38, -262) using spawner PlayerSpawnLocation_Elysium_from_Etceter. SnapToGround:True
    PhotonNetwork error: Could not Instantiate the prefab [Assets/Data/PlayerCharacters/PlayerCharacterFemale.prefab] as it has no PhotonView attached to the root.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    PhotonNetwork error [Instantiate]: PlayerSpawnLocation_Elysium_from_Etceter failed to create prefab. Check prefab definition.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    PlayerSpawnLocation.Spawn: Failed to instantiate player character!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OnLocalPlayerDataDeserialized: Failed to create local player!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    2:17:33 PM: Equipment load has exceeded 30 seconds!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
     
  10. Lord Subtleton

    Lord Subtleton Developer Emeritus

    Messages:
    993
    Likes Received:
    1,310
    Trophy Points:
    93
    Based on this information, it would appear that the game installation has become corrupted. Re-installing the game should solve this. Also you didn't mention it, but the game should be equally broken in online mode.
     
    discipleofweb likes this.
  11. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    Thanks, did the reinstall and was able to play again in offline mode - edit see below.
     
    Last edited: Oct 2, 2017
  12. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
  13. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    We are having difficulty reproducing this issue internally. All of our machines, with varying OS and hardware, seem to be loading into the game fine in offline mode. However, we've written up a ticket for Tech to take a look at this issue further. ID: 51349
     
  14. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    The issue got resolved for me after Steam updated the client from 665 to 667.
     
    Last edited: Oct 3, 2017
    discipleofweb likes this.
  15. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    [​IMG]

    @Lord Subtleton , still having problems with offline mode. I can get in online mode.

    I can try another install, but not sure how to disable Kaspersky and Malwarebytes temporarily.

    Let me know if you know how to do that. Thanks.
     
  16. Lord Subtleton

    Lord Subtleton Developer Emeritus

    Messages:
    993
    Likes Received:
    1,310
    Trophy Points:
    93
    If online play works, then it's less likely that a reinstall will fix the problem. You may have a corrupted save game. And you may be experiencing troubles due to a software conflict with a virus program. Unfortunately, I'm not the person to provide assistance with that software.
     
  17. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    You could just add the SotA installation folder and the SotA Data Folder to the exclusion lists of both Kaspersky and Malwarebytes. You can find out the full pathname of your SotA Data Folder by typing /datafolder to the chat window.
    https://support.malwarebytes.com/docs/DOC-1130
    https://support.kaspersky.com/12160
     
  18. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    I have done everything I can think of -

    I have uninstalled Kaspersky and Malwarebytes.

    I have reinstalled the game and also started a new character with a new save file.

    I can only play one session and then I am unable to play offline anymore.

    At least online seems to still be working so it is better than nothing.

    Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
    Vendor: ATI
    VRAM: 4072 MB
    Driver: 22.19.662.4
    Begin MonoManager ReloadAssembly
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween43.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween43.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween46.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween46.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween50.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween50.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Hayate.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Hayate.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DiscordUnity.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DiscordUnity.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\websocket-sharp.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\websocket-sharp.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\LibTessDotNet.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\LibTessDotNet.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MouseLibWin.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MouseLibWin.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\ProMouseDll.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\ProMouseDll.dll into Unity Child Domain
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\TextMeshPro.dll (this message is harmless)
    Loading E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\TextMeshPro.dll into Unity Child Domain
    - Completed reload, in 0.596 seconds
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.dll (this message is harmless)
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Xml.dll (this message is harmless)
    Shader 'UI/Default Font': fallback shader 'UI/Default' not found
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default Font' - Setting to default shader.
    Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
    Shader 'Nature/Terrain/Specular': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Specular': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' not found
    Shader 'Nature/Terrain/Specular': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' not found
    Shader 'Nature/Terrain/Standard': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
    Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
    <RI> Initializing input.
    <RI> Input initialized.
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.
    UnloadTime: 14.893209 ms
    GameManagerSceneObject.Awake. 10/7/2017 6:40:01 PM
    Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo, graphicsDeviceName=AMD Radeon R9 200 Series, graphicsMemorySize=4072, graphicsDeviceType=Direct3D11, operatingSystem=Windows 10 (10.0.0) 64bit, processorCount=4, processorType=Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, systemMemorySize=15830
    SotA.EarlyAccess.Win.64.672.Date.10.04.17, LocalTime=10/7/2017 6:40:03 PM, Patch=tidy-donut.4
    LanguageManager: Setting Language=English, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=15830
    Pathfinding: Init
    Steam Initialized: True
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    Migrated 0 LotDeeds. 0 House deeds moved and 0 Basement deeds moved from LotDeed to ItemStore. 0 PlotShapes updated
    MigrateBrokenBankReferences: 0 records modified.
    MigrateEquipmentBags: 0 equipment bags migrated, 0 items affected, 0 users failed to load
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Combat') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Emotes') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Breath') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'SFX') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Gear') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Footsteps') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'PlayerCharacterFemale') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'DeathVisuals') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'BreakLocation') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'DefaultVisuals') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Pelvis') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Death SFX') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Thigh_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_Thigh_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Calf_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Calf_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_Spine2') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Ankle_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Ankle_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_Neck') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_shldr_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_UpperArm_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_UpperArm_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_shldr_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object 'Bone_ForeArm_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_ForeArm_L') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_Hand_R') is missing!

    (Filename: Line: 1744)
    The referenced script on this Behaviour (Game Object 'Bone_Hand_L') is missing!

    (Filename: Line: 1744)
    Moved 0 quest items, 0 records updated.
    Migrated 0 records.
    0 : 59d92a784cadc1800d9150af
    Found character: Arya Stark
    NetworkLogging: OnStatusChanged:DisconnectByServer
    Knowledge: Loaded 157 flags
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)
    Loading scene: Novia_R1_Forest04_01
    PushLevel: Added level Novia_R1_Forest04_01, spawnPoint:, hex:5118,5034
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_Forest04_01:
    6:41:23 PM: Loading Scene...
    Shader 'Legacy Shaders/Transparent/Diffuse': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/DoubleSided/Transparent/Diffuse': fallback shader 'Transparent/VertexLit' not found
    Shader 'Transparent/Prepass Alpha - No Alpha Sample': fallback shader 'Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Reflective/Diffuse': fallback shader 'Legacy Shaders/Reflective/VertexLit' not found
    Shader 'Legacy Shaders/Transparent/Diffuse': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Reflective/Bumped Specular': fallback shader 'Legacy Shaders/Reflective/Bumped Diffuse' not found
    Shader 'Legacy Shaders/Transparent/Specular': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Transparent/Bumped Specular': fallback shader 'Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Transparent/Bumped Specular': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    6:41:26 PM: Level load loop started.
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Mono.Security.dll (this message is harmless)
    Platform assembly: E:\Program Files (x86)\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Boo.Lang.dll (this message is harmless)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)
    Failed to get pixels of splat texture

    (Filename: Line: 241)
    Failed to get pixels of splat texture

    (Filename: Line: 241)
    Unloading 5 Unused Serialized files (Serialized files now loaded: 49)
    Pathfinding: Load UnLoaded
    UnloadTime: 18.660204 ms
    GameManagerSceneObject.Awake. 10/7/2017 6:41:36 PM
    NavMeshLoadTime SceneId=Novia_R1_Forest04_01 , Time=0.8404922
    Pathfinding: Load Loaded
    Failed to get pixels of splat texture

    (Filename: Line: 241)
    Failed to get pixels of splat texture

    (Filename: Line: 241)
    Camera: CameraRig_Universal (CameraController)
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    Unloading 54538 unused Assets to reduce memory usage. Loaded Objects now: 312910.
    Total: 927.791565 ms (FindLiveObjects: 27.039045 ms CreateObjectMapping: 26.807486 ms MarkObjects: 569.518433 ms DeleteObjects: 304.425720 ms)
    GC.Collect() took 0.1 seconds
    6:41:42 PM: Level loaded.
    6:41:42 PM: Scenario init completed. Scenario:
    Checksum for Novia_R1_Forest04_01: 3250831404
    Starting Initializing Plots
    Finished Initializing Plots
    6:41:51 PM: Equipping Avatars...
    Spawning local player at (-97.724, 34.572, 115.45) using last known location. SnapToGround:True
    PhotonNetwork error: Could not Instantiate the prefab [Assets/Data/PlayerCharacters/PlayerCharacterFemale.prefab] as it has no PhotonView attached to the root.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    PhotonNetwork error [Instantiate]: PlayerSpawnLocation_NE failed to create prefab. Check prefab definition.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    PlayerSpawnLocation.Spawn: Failed to instantiate player character!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    OnLocalPlayerDataDeserialized: Failed to create local player!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    GfxDevice: creating device client; threaded=1
    6:42:26 PM: Equipment load has exceeded 30 seconds!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
     
  19. Arya Stoneheart

    Arya Stoneheart Avatar

    Messages:
    1,327
    Likes Received:
    2,124
    Trophy Points:
    113
    Here is the online output log for comparison.

    Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
    Vendor: ATI
    VRAM: 4072 MB
    Driver: 22.19.662.4
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween43.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween43.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween46.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween46.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween50.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween50.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Hayate.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Hayate.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DiscordUnity.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DiscordUnity.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\websocket-sharp.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\websocket-sharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\LibTessDotNet.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\LibTessDotNet.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MouseLibWin.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MouseLibWin.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\ProMouseDll.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\ProMouseDll.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\TextMeshPro.dll (this message is harmless)
    Loading C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\TextMeshPro.dll into Unity Child Domain
    - Completed reload, in 0.591 seconds
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Xml.dll (this message is harmless)
    Shader 'UI/Default Font': fallback shader 'UI/Default' not found
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default Font' - Setting to default shader.
    Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
    Shader 'Nature/Terrain/Specular': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Specular': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' not found
    Shader 'Nature/Terrain/Specular': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' not found
    Shader 'Nature/Terrain/Standard': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
    Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
    <RI> Initializing input.
    <RI> Input initialized.
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.
    UnloadTime: 4.596606 ms
    GameManagerSceneObject.Awake. 10/7/2017 6:53:25 PM
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libc
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo, graphicsDeviceName=AMD Radeon R9 200 Series, graphicsMemorySize=4072, graphicsDeviceType=Direct3D11, operatingSystem=Windows 10 (10.0.0) 64bit, processorCount=4, processorType=Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, systemMemorySize=15830
    SotA.EarlyAccess.Win.64.672.Date.10.04.17, LocalTime=10/7/2017 6:53:26 PM, Patch=tidy-donut.4
    LanguageManager: Setting Language=English, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=15830
    Pathfinding: Init
    Steam Initialized: False
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    PhotonNetwork: StatusChange Connect, State=Connecting
    Network storage reset
    PhotonNetwork: StatusChange EncryptionEstablished, State=Connected
    AuthenticateResponse: Ok, Position=0
    OnAuthenticateComplete: Ok
    Network storage reset
    0 : 579a93b1abb71a0130209d5e
    Found character: Arya Stoneheart
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)
    Knowledge: Loaded 2882 flags
    Loading scene: Novia_R9_City_Northwood
    PushLevel: Added level Novia_R9_City_Northwood, spawnPoint:, hex:5086,5108
    AsyncLoadSequence begin. SceneToLoad: Novia_R9_City_Northwood:
    6:53:55 PM: Loading Scene...
    Shader 'Legacy Shaders/Transparent/Diffuse': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/DoubleSided/Transparent/Diffuse': fallback shader 'Transparent/VertexLit' not found
    Shader 'Transparent/Prepass Alpha - No Alpha Sample': fallback shader 'Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Reflective/Diffuse': fallback shader 'Legacy Shaders/Reflective/VertexLit' not found
    Shader 'Legacy Shaders/Transparent/Diffuse': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Reflective/Bumped Specular': fallback shader 'Legacy Shaders/Reflective/Bumped Diffuse' not found
    Shader 'Legacy Shaders/Transparent/Specular': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    Shader 'Transparent/Bumped Specular': fallback shader 'Transparent/VertexLit' not found
    Shader 'Legacy Shaders/Transparent/Bumped Specular': fallback shader 'Legacy Shaders/Transparent/VertexLit' not found
    6:53:59 PM: Level load loop started.
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Mono.Security.dll (this message is harmless)
    Platform assembly: C:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Boo.Lang.dll (this message is harmless)
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)
    Unloading 5 Unused Serialized files (Serialized files now loaded: 49)
    Pathfinding: Load UnLoaded
    UnloadTime: 20.849834 ms
    GameManagerSceneObject.Awake. 10/7/2017 6:54:03 PM
    NavMeshLoadTime SceneId=Novia_R9_City_Northwood , Time=0.5320015
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    Unloading 113212 unused Assets to reduce memory usage. Loaded Objects now: 263401.
    Total: 895.290039 ms (FindLiveObjects: 23.691174 ms CreateObjectMapping: 30.447910 ms MarkObjects: 460.201385 ms DeleteObjects: 380.948395 ms)
    GC.Collect() took 0.1 seconds
    6:54:08 PM: Level loaded.
    6:54:08 PM: Scenario init completed. Scenario:
    Checksum for Novia_R9_City_Northwood: 484685195
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    OpAuthenticate: Requesting authentication on game server for UserId=53069bf638ca2208a42c25ae
    6:54:09 PM: Equipping Avatars...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    Receiving social lists...
    SceneServer: OnStatusChanged:QueueOutgoingAcksWarning
    SceneServer: OnStatusChanged:QueueIncomingReliableWarning
    Starting Initializing Plots
    Finished receiving social lists
    GfxDevice: creating device client; threaded=1
    IncomingMessages, Total=41, NumPlayers=1, SceneId=Novia_R9_City_Northwood,Room=8cd92b0d-bc48-45ae-b654-f5f80618b1ac
    PlayerSpawnLocation: Exceeded wait time of 10 seconds for PlotManager.IsOkToPlaceLocalPlayer.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    Finished Initializing Plots
    Spawning local player at (135.732, 45.197, 130.54) using last known location. SnapToGround:True
    Local player equipment load time: 00.1 secs
    6:54:38 PM: Equipment load complete. Loop Counter:485
    Entering chat channel: Misc/Noble
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    QueuedOutgoingCommands: 6
    6:54:41 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R9_City_Northwood, TimeToFadeIn=46.2, SceneIOLoadTime=7.1, SceneUnloadTime=0.5, SceneActivateTime=5.0, JoinTime=2.7, DecoLoadTime=0.0, AvatarLoadTime=27.7, FinalizeLoadTime=3.1, RelatedInfo, PrefabLoadTime=3.8, ResourceLoadTime=11.1, GameManager=2.4, JoinDownloadTime=0.6, VideoMemory=4072, SystemMemory=15830, FirstTime=True
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    6:54:42 PM: Fading in...
    AI Behavior load time : SceneId=Novia_R9_City_Northwood Time=0.32 secs
    6:54:43 PM: AsyncLevelLoad Completed!
    UsedSkill=NightVision, HandSlotIndex=5 SP1=960 SP2=519
    OutgoingMessageQueue, Total=36,Master=True,SceneId=Novia_R9_City_Northwood,timeScale=1.00,SetRoomProperties:10,RaiseViewEvent:4,RaiseInstantiateEvent:2,GetInteractiveObjectStates:2,GetMoreBagContents:2,Room=8cd92b0d-bc48-45ae-b654-f5f80618b1ac
    GfxDevice: creating device client; threaded=1
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    PushLevel: Added level SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood, spawnPoint:playerSpawnLocation_Town, hex:5086,5108
    Network storage reset
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    Can not play a disabled audio source

    (Filename: Line: 536)
    Can not play a disabled audio source

    (Filename: Line: 536)
    local player destroyed.
    Leaving chat channel: Misc/Noble
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    LeaveChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    AuthenticateResponse: Ok, Position=0
    OnAuthenticateComplete: Ok
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood:playerSpawnLocation_Town
    6:56:36 PM: Loading Scene...
    10
    6:56:37 PM: Level load loop started.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 53)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 863.095032 ms
    GameManagerSceneObject.Awake. 10/7/2017 6:56:39 PM
    NavMeshLoadTime SceneId=SiegeEncounter_Forest01_Road , Time=0.1512756
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)
    Unloading 37384 unused Assets to reduce memory usage. Loaded Objects now: 349965.
    Total: 1422.869385 ms (FindLiveObjects: 35.482456 ms CreateObjectMapping: 32.326134 ms MarkObjects: 578.281921 ms DeleteObjects: 776.777954 ms)
    GC.Collect() took 0.1 seconds
    6:56:42 PM: Level loaded.
    6:56:42 PM: Scenario init completed. Scenario:Novia_R9_City_Northwood
    Checksum for SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood: 832437005
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    OpAuthenticate: Requesting authentication on game server for UserId=53069bf638ca2208a42c25ae
    6:56:43 PM: Equipping Avatars...
    SceneServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:EncryptionEstablished
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Starting Initializing Plots
    Finished Initializing Plots
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Spawning local player at (100.931, 34.796, 87.942) using spawner PlayerSpawnLocation_Town. SnapToGround:True
    Local player equipment load time: 00 secs
    Entering chat channel: Misc/Noble
    6:56:44 PM: Equipment load complete. Loop Counter:9
    QueuedOutgoingCommands: 0
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    6:56:44 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=SiegeEncounter_Forest01_Road, TimeToFadeIn=7.5, SceneIOLoadTime=1.6, SceneUnloadTime=1.4, SceneActivateTime=2.5, JoinTime=1.0, DecoLoadTime=0.0, AvatarLoadTime=1.0, FinalizeLoadTime=0.1, RelatedInfo, PrefabLoadTime=0.1, ResourceLoadTime=0.0, GameManager=0.3, JoinDownloadTime=0.6, VideoMemory=4072, SystemMemory=15830, FirstTime=False
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    6:56:44 PM: Fading in...
    AI Behavior load time : SceneId=SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood Time=0.01 secs
    6:56:45 PM: AsyncLevelLoad Completed!
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    UsedSkill=NightVision, HandSlotIndex=5 SP1=960 SP2=519
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    UsedSkill=DefensiveStance, HandSlotIndex=5 SP1=960 SP2=519
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    UsedSkill=GlancingBlow, HandSlotIndex=6 SP1=960 SP2=519
    DPS=4.1, NumberOfHits=3, PlayerName=ARYA STONEHEART
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Used 0/0 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    DPS=9.8, NumberOfHits=5, PlayerName=ARYA STONEHEART
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    DPS=9.8, NumberOfHits=5, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    DPS=7.7, NumberOfHits=4, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=5.0, NumberOfHits=7, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (BlindingShot)
    UsedSkill=BlindingShot, HandSlotIndex=1 SP1=960 SP2=519
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 0/0 reagents for rune (BlindingShot)
    UsedSkill=BlindingShot, HandSlotIndex=1 SP1=960 SP2=519
    DPS=14.9, NumberOfHits=10, PlayerName=ARYA STONEHEART
    GfxDevice: creating device client; threaded=1
    DPS=12.9, NumberOfHits=8, PlayerName=ARYA STONEHEART
    DPS=9.9, NumberOfHits=3, PlayerName=ARYA STONEHEART
    IncomingMessages, Total=19, NumPlayers=1, SceneId=SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood,Room=2db96d43-fe5e-4bb8-9037-957883a54940
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=1.3, NumberOfHits=1, PlayerName=ARYA STONEHEART
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (BlindingShot)
    UsedSkill=BlindingShot, HandSlotIndex=1 SP1=960 SP2=519
    OutgoingMessageQueue, Total=37,Master=True,SceneId=SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood,timeScale=1.00,SetRoomProperties:19,RaiseViewEvent:9,RaiseInstantiateEvent:4,SetActorProperties:2,Ping:1,Room=2db96d43-fe5e-4bb8-9037-957883a54940
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=7.9, NumberOfHits=5, PlayerName=ARYA STONEHEART
    DPS=7.9, NumberOfHits=5, PlayerName=ARYA STONEHEART
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=6.5, NumberOfHits=4, PlayerName=ARYA STONEHEART
    Human_Melee_CP01_EbonDawn(Clone)490455 can't leash, teleporting instead! ( Source == (0.507, 23.076, -12.665), Destination == (-3.5, 23.751, -22.6), Transform == <null>, PathPossible == True, Blocked == True, PathError == False ) | TYPE=UnityEngine.GameObject SCENE=SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood CONNECTION_STATUS=Connected-Joined
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    DPS=0.4, NumberOfHits=1, PlayerName=ARYA STONEHEART
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Look rotation viewing vector is zero
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Look rotation viewing vector is zero
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 0/0 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    DPS=4.6, NumberOfHits=4, PlayerName=ARYA STONEHEART
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    DPS=7.0, NumberOfHits=5, PlayerName=ARYA STONEHEART
    Look rotation viewing vector is zero
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    SyncedInteractiveObjectManager.PlotCleanup(): ["59d95bb54cadc180404f177f"]
    DPS=6.6, NumberOfHits=4, PlayerName=ARYA STONEHEART
    DPS=2.3, NumberOfHits=1, PlayerName=ARYA STONEHEART
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    Attachment Attachments/InteractiveObjectAttachment_Weapon_Sword has no gameobject to instantiate
    IncomingBytes, GameBytes=677, GroupBytes=56, SceneBytes=50, TotalBytes=783, NumPlayers=1, SceneId=SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood
    Look rotation viewing vector is zero
    PushLevel: Added level Novia, spawnPoint:playerSpawnLocation_Northwood, hex:5086,5108
    Network storage reset
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    Can not play a disabled audio source

    (Filename: Line: 536)
    Can not play a disabled audio source

    (Filename: Line: 536)
    local player destroyed.
    Leaving chat channel: Misc/Noble
    LeaveChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    DOTWEEN :: An error inside a tween callback was silently taken care of >
    at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
    at PlayerController.<DisableGrounding>m__9 () [0x00000] in <filename unknown>:0
    at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback) [0x00000] in <filename unknown>:0


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    AuthenticateResponse: Ok, Position=0
    OnAuthenticateComplete: Ok
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: Novia:playerSpawnLocation_Northwood
    6:59:12 PM: Loading Scene...
    10
    6:59:13 PM: Level load loop started.
    Unloading 2 Unused Serialized files (Serialized files now loaded: 55)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 72.134117 ms
    GameManagerSceneObject.Awake. 10/7/2017 6:59:14 PM
    NavMeshLoadTime SceneId=Novia , Time=0.8157654
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (NOVIA SETTINGS - DO NOT REVERT) (CameraController)
    Unloading 1933 unused Assets to reduce memory usage. Loaded Objects now: 411564.
    Total: 917.862366 ms (FindLiveObjects: 38.284859 ms CreateObjectMapping: 39.790127 ms MarkObjects: 802.119324 ms DeleteObjects: 37.667469 ms)
    GC.Collect() took 0.2 seconds
    6:59:18 PM: Level loaded.
    6:59:18 PM: Scenario init completed. Scenario:
    Checksum for Novia: 2324958852
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    OpAuthenticate: Requesting authentication on game server for UserId=53069bf638ca2208a42c25ae
    6:59:19 PM: Equipping Avatars...
    SceneServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:EncryptionEstablished
    Starting Initializing Plots
    Finished Initializing Plots
    Spawning local player at (179.351, 12.992, 338.215) using spawner PlayerSpawnLocation_Northwood. SnapToGround:True
    Local player equipment load time: 00 secs
    Entering chat channel: Misc/Noble
    6:59:20 PM: Equipment load complete. Loop Counter:8
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    QueuedOutgoingCommands: 1
    6:59:20 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia, TimeToFadeIn=7.6, SceneIOLoadTime=1.1, SceneUnloadTime=0.4, SceneActivateTime=3.6, JoinTime=1.6, DecoLoadTime=0.0, AvatarLoadTime=0.7, FinalizeLoadTime=0.1, RelatedInfo, PrefabLoadTime=0.2, ResourceLoadTime=0.0, GameManager=1.0, JoinDownloadTime=0.8, VideoMemory=4072, SystemMemory=15830, FirstTime=False
    6:59:20 PM: Fading in...
    AI Behavior load time : SceneId=Novia Time=0.02 secs
    6:59:22 PM: AsyncLevelLoad Completed!
    UsedSkill=NightVision, HandSlotIndex=5 SP1=960 SP2=519
    FPSMeter, fps=59.4, SceneId=Novia, pos=(103.25, 14.999, 217.218), graphicsDeviceName=AMD Radeon R9 200 Series, graphicsMemorySize=4072, systemMemorySize=15830, processorType=Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, firstPersonCam=False
    IncomingMessages, Total=31, NumPlayers=1, SceneId=Novia,Room=6991646e-1b1b-4435-a2f2-b6e66434d1cf
    OutgoingMessageQueue, Total=41,Master=True,SceneId=Novia,timeScale=1.00,SetRoomProperties:29,RaiseInstantiateEvent:7,SetActorProperties:2,RaiseViewEvent:2,Ping:1,Room=6991646e-1b1b-4435-a2f2-b6e66434d1cf
    PushLevel: Added level Novia_R3_Hills02_Hilt_Exterior, spawnPoint:playerSpawnLocation, hex:5068,5067
    Network storage reset
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    local player destroyed.
    Leaving chat channel: Misc/Noble
    LeaveChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    AuthenticateResponse: Ok, Position=0
    OnAuthenticateComplete: Ok
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: Novia_R3_Hills02_Hilt_Exterior:playerSpawnLocation
    7:01:05 PM: Loading Scene...
    10
    7:01:05 PM: Level load loop started.
    The referenced script on this Behaviour is missing!

    (Filename: Line: 1515)
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)
    Unloading 2 Unused Serialized files (Serialized files now loaded: 55)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 460.871460 ms
    GameManagerSceneObject.Awake. 10/7/2017 7:01:08 PM
    NavMeshLoadTime SceneId=Novia_R3_Hills02_Hilt_Exterior , Time=0.3996887
    Pathfinding: Load Loaded
    <color=yellow>Ceto (1.1.1) Warning:</color> Can not query overlays clip mask if read/write is not enabled
    Camera: CameraRig_Universal (CameraController)
    Unloading 13583 unused Assets to reduce memory usage. Loaded Objects now: 363302.
    Total: 1289.645874 ms (FindLiveObjects: 36.339306 ms CreateObjectMapping: 45.039253 ms MarkObjects: 786.767700 ms DeleteObjects: 421.498474 ms)
    GC.Collect() took 0.2 seconds
    7:01:11 PM: Level loaded.
    7:01:11 PM: Scenario init completed. Scenario:
    Checksum for Novia_R3_Hills02_Hilt_Exterior: 554861070
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    OpAuthenticate: Requesting authentication on game server for UserId=53069bf638ca2208a42c25ae
    7:01:12 PM: Equipping Avatars...
    SceneServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:EncryptionEstablished
    Starting Initializing Plots
    Finished Initializing Plots
    Spawning local player at (324.24, 57.772, -102.068) using spawner PlayerSpawnLocation. SnapToGround:True
    Local player equipment load time: 00 secs
    Entering chat channel: Misc/Noble
    7:01:17 PM: Equipment load complete. Loop Counter:5
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    7:01:17 PM: Waiting for LiteGameMessageQueue, Count:56
    7:01:19 PM: Finished waiting for LiteGameMessageQueue, Count:18
    QueuedOutgoingCommands: 0
    7:01:19 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R3_Hills02_Hilt_Exterior, TimeToFadeIn=14.1, SceneIOLoadTime=2.5, SceneUnloadTime=1.3, SceneActivateTime=2.8, JoinTime=1.0, DecoLoadTime=0.0, AvatarLoadTime=5.1, FinalizeLoadTime=1.4, RelatedInfo, PrefabLoadTime=1.0, ResourceLoadTime=0.0, GameManager=0.3, JoinDownloadTime=0.5, VideoMemory=4072, SystemMemory=15830, FirstTime=False
    7:01:19 PM: Fading in...
    AI Behavior load time : SceneId=Novia_R3_Hills02_Hilt_Exterior Time=0.08 secs
    7:01:21 PM: AsyncLevelLoad Completed!
    PhotonNetwork: StatusChange QueueOutgoingAcksWarning, State=Joined
    NetworkPerformance: QueueOutgoingAcksWarning, Incoming=0,Outgoing=12,MaxIncoming=38,fps=61.6,NumPlayers=1,SceneId=Novia_R3_Hills02_Hilt_Exterior,Room=e1d4419d-89a8-4746-8d1f-994cd1491743

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    UsedSkill=NightVision, HandSlotIndex=5 SP1=960 SP2=519
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=520
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 0/0 reagents for rune (BlindingShot)
    UsedSkill=BlindingShot, HandSlotIndex=1 SP1=960 SP2=519
    DPS=7.6, NumberOfHits=4, PlayerName=ARYA STONEHEART
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=16.8, NumberOfHits=9, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    DPS=21.9, NumberOfHits=14, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=519
    DPS=18.4, NumberOfHits=13, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=17.0, NumberOfHits=12, PlayerName=ARYA STONEHEART
    DPS=11.9, NumberOfHits=7, PlayerName=ARYA STONEHEART
    DPS=7.8, NumberOfHits=4, PlayerName=ARYA STONEHEART
    IncomingMessages, Total=38, NumPlayers=1, SceneId=Novia_R3_Hills02_Hilt_Exterior,Room=e1d4419d-89a8-4746-8d1f-994cd1491743
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (BlindingShot)
    UsedSkill=BlindingShot, HandSlotIndex=1 SP1=960 SP2=519
    DPS=5.3, NumberOfHits=4, PlayerName=ARYA STONEHEART
    OutgoingMessageQueue, Total=72,Master=True,SceneId=Novia_R3_Hills02_Hilt_Exterior,timeScale=1.00,SetRoomProperties:48,RaiseInstantiateEvent:14,RaiseViewEvent:7,SetActorProperties:2,Ping:1,Room=e1d4419d-89a8-4746-8d1f-994cd1491743
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 0/0 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    DPS=19.7, NumberOfHits=9, PlayerName=ARYA STONEHEART
    DPS=19.7, NumberOfHits=9, PlayerName=ARYA STONEHEART
    DPS=14.4, NumberOfHits=5, PlayerName=ARYA STONEHEART
    SyncedInteractiveObjectManager.PlotCleanup(): ["59d95cc24cadc180404f181f","59d95cc14cadc180404f181c","59d95cc14cadc180404f1817"]
    All aggro targets unreachable - leashing
    IncomingBytes, GameBytes=425, GroupBytes=50, SceneBytes=50, TotalBytes=525, NumPlayers=1, SceneId=Novia_R3_Hills02_Hilt_Exterior
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    SyncedInteractiveObjectManager.PlotCleanup(): ["59d95cc24cadc180404f1820","59d95cbc4cadc180404f17fa","59d95cc24cadc180404f1828"]
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=2.9, NumberOfHits=3, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=4.1, NumberOfHits=4, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 0/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=12.2, NumberOfHits=7, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=16.7, NumberOfHits=9, PlayerName=ARYA STONEHEART
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    Used 1/1 reagents for rune (BlindingShot)
    UsedSkill=BlindingShot, HandSlotIndex=1 SP1=960 SP2=519
    DPS=21.8, NumberOfHits=10, PlayerName=ARYA STONEHEART
    DPS=13.7, NumberOfHits=6, PlayerName=ARYA STONEHEART
    DPS=6.3, NumberOfHits=2, PlayerName=ARYA STONEHEART
    PushLevel: Added level Novia, spawnPoint:playerSpawnLocation_Hilt_Exterior_W, hex:5068,5067
    Network storage reset
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    Can not play a disabled audio source

    (Filename: Line: 536)
    local player destroyed.
    Leaving chat channel: Misc/Noble
    DOTWEEN :: An error inside a tween callback was silently taken care of >
    at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
    at PlayerController.<DisableGrounding>m__9 () [0x00000] in <filename unknown>:0
    at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback) [0x00000] in <filename unknown>:0


    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    LeaveChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    AuthenticateResponse: Ok, Position=0
    OnAuthenticateComplete: Ok
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: Novia:playerSpawnLocation_Hilt_Exterior_W
    7:05:20 PM: Loading Scene...
    10
    7:05:20 PM: Level load loop started.
    Unloading 2 Unused Serialized files (Serialized files now loaded: 56)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 382.380798 ms
    GameManagerSceneObject.Awake. 10/7/2017 7:05:22 PM
    NavMeshLoadTime SceneId=Novia , Time=0.6722412
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (NOVIA SETTINGS - DO NOT REVERT) (CameraController)
    Unloading 9753 unused Assets to reduce memory usage. Loaded Objects now: 420805.
    Total: 1261.211792 ms (FindLiveObjects: 42.301548 ms CreateObjectMapping: 42.930058 ms MarkObjects: 933.825195 ms DeleteObjects: 242.154419 ms)
    GC.Collect() took 0.3 seconds
    7:05:26 PM: Level loaded.
    7:05:26 PM: Scenario init completed. Scenario:
    Checksum for Novia: 2324958852
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    OpAuthenticate: Requesting authentication on game server for UserId=53069bf638ca2208a42c25ae
    SceneServer: OnStatusChanged:Connect
    7:05:29 PM: Equipping Avatars...
    SceneServer: OnStatusChanged:EncryptionEstablished
    Starting Initializing Plots
    Finished Initializing Plots
    Spawning local player at (-12.742, 16.382, 31.627) using spawner PlayerSpawnLocation_Hilt_Exterior_W. SnapToGround:True
    Local player equipment load time: 00 secs
    Entering chat channel: Misc/Noble
    7:05:30 PM: Equipment load complete. Loop Counter:9
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    QueuedOutgoingCommands: 1
    7:05:30 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia, TimeToFadeIn=10.2, SceneIOLoadTime=1.6, SceneUnloadTime=1.0, SceneActivateTime=3.9, JoinTime=2.8, DecoLoadTime=0.0, AvatarLoadTime=0.8, FinalizeLoadTime=0.1, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.0, GameManager=1.0, JoinDownloadTime=0.9, VideoMemory=4072, SystemMemory=15830, FirstTime=False
    7:05:30 PM: Fading in...
    AI Behavior load time : SceneId=Novia Time=0.02 secs
    7:05:32 PM: AsyncLevelLoad Completed!
    UsedSkill=NightVision, HandSlotIndex=5 SP1=960 SP2=519
    UsedSkill=SilentMovement, HandSlotIndex=8 SP1=960 SP2=519
    PushLevel: Added level Novia_R6_City_Resolute, spawnPoint:playerSpawnLocation, hex:5046,5081
    Network storage reset
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    local player destroyed.
    Leaving chat channel: Misc/Noble
    LeaveChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    AuthenticateResponse: Ok, Position=0
    OnAuthenticateComplete: Ok
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: Novia_R6_City_Resolute:playerSpawnLocation
    7:06:38 PM: Loading Scene...
    10
    7:06:39 PM: Level load loop started.
    Unloading 2 Unused Serialized files (Serialized files now loaded: 56)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 435.920319 ms
    GameManagerSceneObject.Awake. 10/7/2017 7:06:44 PM
    NavMeshLoadTime SceneId=Novia_R6_City_Resolute , Time=0.5784912
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)
    Unloading 22372 unused Assets to reduce memory usage. Loaded Objects now: 432502.
    Total: 1414.823364 ms (FindLiveObjects: 29.787489 ms CreateObjectMapping: 32.567348 ms MarkObjects: 969.790100 ms DeleteObjects: 382.677307 ms)
    GC.Collect() took 0.3 seconds
    7:06:48 PM: Level loaded.
    7:06:48 PM: Scenario init completed. Scenario:
    Checksum for Novia_R6_City_Resolute: 2238698290
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    OpAuthenticate: Requesting authentication on game server for UserId=53069bf638ca2208a42c25ae
    SceneServer: OnStatusChanged:Connect
    7:06:50 PM: Equipping Avatars...
    SceneServer: OnStatusChanged:EncryptionEstablished
    Starting Initializing Plots
    Spawning local player at (-5.034, 77.221, -360.286) using spawner PlayerSpawnLocation. SnapToGround:True
    Local player equipment load time: 00 secs
    Entering chat channel: Misc/Noble
    7:06:55 PM: Equipment load complete. Loop Counter:4
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    7:06:55 PM: Waiting for LiteGameMessageQueue, Count:63
    7:06:56 PM: Finished waiting for LiteGameMessageQueue, Count:20
    QueuedOutgoingCommands: 0
    7:06:57 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R6_City_Resolute, TimeToFadeIn=18.2, SceneIOLoadTime=2.8, SceneUnloadTime=2.0, SceneActivateTime=4.1, JoinTime=2.9, DecoLoadTime=0.0, AvatarLoadTime=4.4, FinalizeLoadTime=2.1, RelatedInfo, PrefabLoadTime=1.1, ResourceLoadTime=0.0, GameManager=0.3, JoinDownloadTime=0.6, VideoMemory=4072, SystemMemory=15830, FirstTime=False
    7:06:57 PM: Fading in...
    AI Behavior load time : SceneId=Novia_R6_City_Resolute Time=0.10 secs
    7:06:58 PM: AsyncLevelLoad Completed!
    UsedSkill=NightVision, HandSlotIndex=5 SP1=960 SP2=519
    Finished Initializing Plots
    Cat_Calico(Clone)484082 can't move to goal, teleporting instead! ( Source == (-7.145, 77.385, -228.315), Destination == (44.934, 81.368, -205.853), Transform == Schedule_Home_Evening_Goal, PathPossible == True, Blocked == False, PathError == True ) | TYPE=UnityEngine.GameObject SCENE=Novia_R6_City_Resolute CONNECTION_STATUS=Connected-Joined
    10
    Commoner_Norgard_F01(Clone)484072 can't move to goal, teleporting instead! ( Source == (17.862, 81.394, -235.025), Destination == (17.439, 77.578, -243.687), Transform == Schedule_Home_Midnight_Goal, PathPossible == True, Blocked == True, PathError == False ) | TYPE=UnityEngine.GameObject SCENE=Novia_R6_City_Resolute CONNECTION_STATUS=Connected-Joined
    10
    IncomingMessages, Total=13, NumPlayers=1, SceneId=Novia_R6_City_Resolute,Room=376732df-3322-4884-bd28-6cc345306d37
    OutgoingMessageQueue, Total=54,Master=True,SceneId=Novia_R6_City_Resolute,timeScale=1.00,RaiseInstantiateEvent:17,RaiseViewEvent:9,SetRoomProperties:8,SetActorProperties:5,GetInteractiveObjectStates:2,Room=376732df-3322-4884-bd28-6cc345306d37
    10
    IncomingBytes, GameBytes=525, GroupBytes=56, SceneBytes=65, TotalBytes=646, NumPlayers=1, SceneId=Novia_R6_City_Resolute
    Network storage reset
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    Can not play a disabled audio source

    (Filename: Line: 536)
    local player destroyed.
    Setting up 1 worker threads for Enlighten.
    Thread -> id: 1eb0 -> priority: 1
    GroupServer: OnStatusChanged:Disconnect
    camera controller destroyed.
    Releasing render texture that is set as Camera.targetTexture!

    (Filename: Line: 3460)
     
  20. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    @discipleofweb
    Do you have Windows Defender running now after you uninstalled Malwarebytes and Kaspersky?
    You could try to add the SotA folders to the Exclusions list of Windows Defender.
     
    Lexie likes this.
Thread Status:
Not open for further replies.