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[Info Needed] Troll Animations Stomp

Discussion in 'Release 37 Bug Forum' started by Toadster, Jan 12, 2017.

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  1. Toadster

    Toadster Avatar

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    1/12/2017 9:04 PM
    Title: Troll Animations Stomp
    Reproduction Rate: N/A
    Blocker? No
    Details: When fighting the troll on occasion it will lift its foot to stomp, stop that animation and go to scratching his head and butt animation. The stomp dmg and shake will still register. This seems to throw off the animation timings after that and the visual queues on when to jump either changed timing or are out of sync.
    Steps to Reproduce: Fight a troll
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD FX(tm)-8350 Eight-Core Processor (8) System RAM: 8141
    GPU: NVIDIA GeForce GTX 960 GPU RAM: 2016
    SotA.EarlyAccess.Win.64.538.Date.01.11.17
    Area: Novia_R3_Hills02_Hilt_Exterior
    Area Display Name: Nightshade Pass
    Loc: (7.7, 5.7, -13.9)
     
  2. Margaritte

    Margaritte Avatar

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    I will submit this to the team for review. Thanks, @Toadster :D
     
  3. Mytaz E'll

    Mytaz E'll Developer Emeritus

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    Are you still seeing this issue? I'm unable to reproduce internally so far.
     
  4. Xeen Dread

    Xeen Dread Avatar

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    I coulda swore I've observed the same thing once upon a time too. The trolls animations became desynched with the hits landing, most importantly the leaping stomp.

    Was rather problematic for skillfully battling one of the few interesting mobs in the game ><
     
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