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Innate skill "Life Reach" not working

Discussion in 'Release 32 Dev+' started by Lancell Lancermane, Aug 9, 2016.

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  1. Lancell Lancermane

    Lancell Lancermane Avatar

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    The innate skill Life Reach has been raised to lvl 16 its range and radius has been set to 10% range and radius. Every spell that has been cast (heals) does not heal anyone other than the target. Party members included and within a step away are not being healed.

    If this is a known bug or issue I apologize for reposting, however I just wanted to make this known. Can anyone else confirm this?
     
  2. Bigswords

    Bigswords Avatar

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    I think for life reach. Is that for example Heal Ray , range gets extended by 10%. For the Mass heal, the radius gets extended.

    But life reach will not add radius heal to spells that do not have radius such as Heal Touch, Heal Ray, Healing Grace.

    But your idea is pretty good, makes life tree more viable since getting to those passive trees takes longer than getting healing touch to 70.
     
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