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Kingsport Conversation Bug

Discussion in 'Quests, Conversations, & NPC's' started by Kalas Yonhammer, Aug 19, 2018.

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  1. Kalas Yonhammer

    Kalas Yonhammer Avatar

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    Reported initially on July 21.
    Speaking to the NPC's in Kingsport will lock the player into a conversational loop which can only be exited by standing there long enough for the player to sit or logging out of the game.

    To recreate bug speak to the guard at the entrance of the town named "Douglas". Douglas doesn't have much to say so the average player might try to start up a conversation with him using guessed keywords. Doing this will cause Douglas (or any player in the town) to become trapped in a conversational loop which the player can not back out of using any option.

    Today this loop actually changed my game settings so that suddenly the names of all of the NPC's began to appear over their heads and my damage and healing numbers, which were previously turned off, came back.

    That's not good.
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report! Issue #61351
     
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