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[Known] Block % cap not working properly

Discussion in 'Combat, Skills, & Magic' started by Antrax Artek, Dec 10, 2018.

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  1. Antrax Artek

    Antrax Artek Avatar

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    Title: Block % cap not working properly
    Reproduction Rate: 100%
    Blocker?
    Details: Shield blocks 100% of damage from spells and around 90% of physical damages against players despite the cap being 75%
    Steps to Reproduce: Use deflect before being hit by arrows/rays spells or ranged/melee physical attacks
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8) System RAM: 16338
    GPU: NVIDIA GeForce GTX 1060 GPU RAM: 6052
    SotA.QA.Win.64.781.Date.12.09.18
    Area: Novia_R3_City_Brittany_Fields
    Area Display Name: Brittany Fields
    Loc: (-132.5, 39.7, 31.0)
    Debug: Tm92aWFfUjNfQ2l0eV9Ccml0dGFueV9GaWVsZHN8fCgtMTMyLjQ2NSwgMzkuNjY2LCAzMS4wMjYpfCgwLCAwLjk5OSwgMCwgMC4wNDYpfC03ODQuNTQyMXwxMC4xNDU4fDUuODEwNTE0
     
  2. BurningToad

    BurningToad Dev Emeritus Dev Emeritus

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    Thanks for the report, issue 63427
     
  3. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

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    Confirmed and now fixed that blocking spells was 100%. Now down to the 75% value of the other one.

    I did confirm that the block % part is working though and only stopping 75%. Worth noting that the order of operations is:
    • calculate damage
    • subtract armor
    • if blocked, subtract block damage up to 75% of remaining damage
    • if parried, subtract parry damage up to 75% of remaining damage

    That means that if they block and parry, they could reduce the damage down to 6% ish of what gets through the armor.
     
    Jaesun and Antrax Artek like this.
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