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[Known] Mysterious Swamp: Lich Fighter Inactive In Trees, (Probably) Infinite Skeleton Spawns

Discussion in 'Release 45 Bug Forum' started by Traveller13, Sep 15, 2017.

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  1. Traveller13

    Traveller13 Avatar

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    9/15/2017 3:14 PM

    Title: Mysterious Swamp: Lich Fighter Inactive In Trees, (Probably) Infinite Skeleton Spawns

    Reproduction Rate: Once so far, for me.

    Blocker? No.

    Details: I was fighting a lich fighter and its minions. I bailed out of the combat due to damage. The lich fighter returned to its spawn area. It ended up in a small batch of trees. It became inactive. It did not move and I could not do damage to it. Part two of the report is that skeleton archers and mages spawned infinitely. Well, until I got bored and left. It was at least twenty spawning cycles. These spawns occurred immediately after I looted the skeleton corpse. The lich fighter never became active, and I could not damage it. I guess this spawning happened because of the lich's presence. This situation could be exploited.

    Steps to Reproduce: See details.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32688
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8071
    SotA.EarlyAccess.LIVE.Win.64.660.Date.09.12.17
    Area: swamp01
    Area Display Name: Mysterious Swamp
    Loc: (97.5, 22.8, -62.5)

    Debug: c3dhbXAwMXx8KDk3LjQ4MiwgMjIuNzU0LCAtNjIuNDcpfCgwLCAwLjQ4NSwgMCwgLTAuODc0KXwyMTAyLjEyN3w0MS4wODQ4MXwxMC44NzE5MQ==

    [​IMG]
     
    Last edited: Sep 15, 2017
  2. Lexie

    Lexie Bear Queen Emeritus

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    Bug #: 50633
     
  3. Traveller13

    Traveller13 Avatar

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    @Lexie Reproduced this bug just now. This one had the variation of a skeleton mage being immobile and immune to damage, in addition to the lich. Same deal with the immediate spawns upon completion of looting, though.

    [​IMG]
     
    Last edited: Sep 15, 2017
  4. Traveller13

    Traveller13 Avatar

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    Reproduced again. The affected mobs never exit leash mode. The leash timer resets to 30 seconds every time it hits zero.
     
  5. Traveller13

    Traveller13 Avatar

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    Variation today... the lich fighter moved to the following location in battle, and entered into looping leash mode. I placed my avatar under/inside the lich fighter to get the location. It could be more accurate than the location in the original post. I don't know how accurate you need it to be, though.

    [9/18/2017 4:34:14 PM] Area: Mysterious Swamp (swamp01) Loc: (96.9, 22.6, -62.3)
     
  6. Traveller13

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    @Lexie, I entered the Mysterious Swamp tonight, and the lich spawned at the same location where it didn't move. I forgot to check if it was infinite leashing. However, it was inactive. Location is below. Something to look at if/when the Hidden Vale gets updated.

    12/31/2017 8:28 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32688
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8086
    SotA.EarlyAccess.LIVE.Win.64.716.Date.12.19.17
    Area: swamp01
    Area Display Name: Mysterious Swamp
    Loc: (97.3, 22.7, -62.4)
    Debug: c3dhbXAwMXx8KDk3LjMwOSwgMjIuNzA3LCAtNjIuNDIyKXwoMCwgLTAuNTI5LCAwLCAwLjg0OSl8MjQ0Ljc3Nzh8MzcuNTM4ODR8My43Njk3OTU=
     
  7. Traveller13

    Traveller13 Avatar

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    @Lexie , I experienced the lich in eternal leash mode again this release. First time for me since December.

    3/30/2018 6:12 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32688
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.EarlyAccess.LIVE.Win.64.757.Date.03.30.18
    Area: swamp01
    Area Display Name: Mysterious Swamp
    Loc: (97.0, 22.6, -62.3)
    Debug: c3dhbXAwMXx8KDk2Ljk1MiwgMjIuNTU5LCAtNjIuMzE4KXwoMCwgMC44NzMsIDAsIDAuNDg4KXwyMC42MjQxOHw0OC4yMDUyN3w1LjQ2NjMyMQ==
     
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