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[Known] New lunar rift stones do not match up with rift beam

Discussion in 'Release 43 Dev+ Bug Forum' started by Elwyn, Jun 22, 2017.

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  1. Elwyn

    Elwyn Avatar

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    6/22/2017 10:24 AM
    Title: New lunar rift stones do not match up with rift beam
    Reproduction Rate:
    Blocker?
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8) System RAM: 24482
    GPU: NVIDIA GeForce GTX 750 Ti GPU RAM: 1974
    SotA.EarlyAccess.QA.Win.64.510.Date.06.20.17
    Area: novia_r6_hills02_highvalevillage_after
    Area Display Name: Highvale
    Loc: (119.8, 51.1, -191.0)

    Details:
    The rift has a little beam that connects to a stone to draw power or some such macguffin. It seems to be about 5 degrees counterclockwise off of being centered on the stones. This was observed in Highvale, then in Brookside, so probably all of them will be off.

    EDIT: or is it... constantly rotating?
     
  2. Lexie

    Lexie Bear Queen Emeritus

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    You were right, it's a bug: 47285. Thank you.
     
  3. Elwyn

    Elwyn Avatar

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    FWIW, after realizing the stones had tooltips, it was more like 175 degrees off. (I couldn't tell 1Q from 3Q when I first posted this.) Still a bug.
     
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