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[Known] nightshade pass resources list

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Alley Oop, Nov 13, 2017.

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  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    11/13/2017 8:07 PM
    Title: nightshade pass resources list
    Reproduction Rate: 100%
    Blocker? no
    Details: why are some white and some grey? it's not a matter of me never having gotten one or ther other while in that scene: i specifically went in and got some brimstone and it's still grey.
    [​IMG]
    Steps to Reproduce:
    User Specs:
    OS: Linux 4.9 ManjaroLinux 17.0.6-EOL 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 16001
    GPU: GeForce GTX 970/PCIe/SSE2 GPU RAM: 4096
    SotA.EarlyAccess.QA.Linux.64.588.Date.11.12.17
    Area: Novia
    Area Display Name: Novia
    Loc: (-6.8, 17.8, 30.9)
    Debug: Tm92aWF8fCgtNi44MDUsIDE3Ljc4MiwgMzAuODc1KXwoMCwgLTAuNzIzLCAwLCAtMC42OTEpfC02MjYuOTcwNHwzNS43OTUxNnw0MA==
     
  2. Lexie

    Lexie Bear Queen Emeritus

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  3. wizardsmoke

    wizardsmoke Dev Emeritus Dev Emeritus

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    @Alley Oop

    When a resource type is shown in gray, it means that there are very few resource nodes of that type in the scene, and therefore deemed to be "uncommon" in the scene.
    By the way, the resource types listed for a scene are sorted by the number of nodes of that type in that scene (high to low).
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    okay, i can see where you're going with that, but i think it's less than obvious and you're going to go get more bug reports about it.
     
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