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[Known] NPC pets and pavers

Discussion in 'Release 43 Bug Forum' started by Echondas, Jul 17, 2017.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    7/17/2017 10:42 PM
    Title: NPC pets and pavers
    Reproduction Rate: 100%
    Blocker? no
    Details: It seems NPC pets (great dane in this case) can't walk over pavers (small stone in this case)
    Steps to Reproduce: setup some small stone pavers and command your great dane pet to follow you - he/she won't be able to cross them

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (6) System RAM: 32679
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8081
    SotA.EarlyAccess.LIVE.Win.64.629.Date.07.07.17
    Area: Novia_R9_City_Northwood
    Area Display Name: Northwood
    Loc: (-171.2, 46.5, 258.0)
     
  2. Tazar

    Tazar Avatar

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    Bug entered. Thank you for reporting. :)
     
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  3. Echondas

    Echondas Bug Hunter Bug Moderator

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    No prob :)
     
  4. Scrambler

    Scrambler Developer Emeritus

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    So the problem is actually the post office box, if you remove that your pet will be able to walk over the pavers and through the door. I've fixed it for the next release (R45). Thanks for posting.
     
  5. Echondas

    Echondas Bug Hunter Bug Moderator

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    @Scrambler Nice find! :) I had that post box on the house until R44 opened the shutters by default - and then I moved to a post-mounted box for aesthetics
     
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