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[Known] Obsidian trials - sounds of footsteps are not correct

Discussion in 'Sound, Music, Audio, & Instruments' started by Rinaldi, Jul 24, 2018.

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  1. Rinaldi

    Rinaldi Bug Hunter

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    07/24/2018 17:43
    Title: Obsidian trials - sounds of footsteps are not correct
    Reproduction Rate: 100%
    Blocker? no
    Details: in the stone room (safe room where vendors are) the foot steps sound like i am walking on sand, but i am wlaking on stone. In the Battle zone, it sounds like i am walking on stone, but i am wlaking on sand.
    Steps to Reproduce: see above
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32709
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.QA.Win.64.722.Date.07.24.18
    Area: The_Void
    Area Display Name: The Obsidian Trial
    Loc: (481.2, -265.4, 25.1)
    Debug: VGhlX1ZvaWR8fCg0ODEuMjA5LCAtMjY1LjM1MiwgMjUuMTE4KXwoMCwgMC45OTgsIDAsIDAuMDY3KXwtMTc1LjgwNTF8MjEuNzI0Nzl8MTMuMDc3MzY=
     
    Last edited: Jul 25, 2018
  2. Undone

    Undone Trap Master Moderator SOTA Developer

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    bug 60864
     
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