Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[Known] player skeletons no longer adjusting to ambient light

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Alley Oop, Apr 28, 2018.

Thread Status:
Not open for further replies.
  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

    Messages:
    15,747
    Likes Received:
    19,501
    Trophy Points:
    153
    4/28/2018 4:52 PM
    Title: player skeletons no longer adjusting to ambient light
    Reproduction Rate: 100%
    Blocker? no
    Details:
    [​IMG]
    Steps to Reproduce:
    User Specs:
    OS: Linux 4.16 ManjaroLinux 17.1.9 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 15993
    GPU: GeForce GTX 970/PCIe/SSE2 GPU RAM: 4096
    SotA.Linux.64.769.Date.04.27.18
    Area: Novia_R11_Hills01_ElysiumMinesEntrance
    Area Display Name: Twins Foothills
    Loc: (-90.6, 70.5, -130.3)
    Debug: Tm92aWFfUjExX0hpbGxzMDFfRWx5c2l1bU1pbmVzRW50cmFuY2V8fCgtOTAuNTYsIDcwLjQ4NiwgLTEzMC4zMTEpfCgwLCAtMC43MzIsIDAsIC0wLjY4MSl8MTAzMS4wNTF8MjYuOTYwMnwxOA==
     
Thread Status:
Not open for further replies.