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[Known] White texture layer visible through foliage

Discussion in 'Release 40 Dev+ Bug Forum' started by Merv DeGriff, Mar 25, 2017.

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  1. Merv DeGriff

    Merv DeGriff Avatar

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    Location:
    The desert Southwest.
    Title: White texture layer visible through foliage
    Reproduction Rate: 100%
    Blocker? No
    Details: A white mask from a shade or alpha channel is visible through foliage. See images below in spoiler tags.
    [​IMG]
    See red boxes
    [​IMG]
    Version:
    QA R40 Win 64, Build 476
    Steps to Reproduce:
    Enter Yew or other scenes with ground foliage
    User Specs:
    Win 8.1
    i7-4820k
    32 gb RAM (4 x8GB)
    Nvidia GeForce GTX 770
    Original driver:
    10.18.13.6510 (4/27/2016)
    Updated to current driver:
    21.21.13.7892 (3/16/2017)
     
  2. Serafina

    Serafina Portalarian Emeritus

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    @Merv DeGriff Looks like this is a known issue that we are trying to fix shortly. Thank you for submitting!
     
  3. Merv DeGriff

    Merv DeGriff Avatar

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    Ok, I thought it was from R39, but given the engine overhaul for Unity 5.5... Figured I'd check. :)
     
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