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[Known] Wrong animation for coconuts

Discussion in 'Release 36 Bug Forum' started by Barugon, Nov 17, 2016.

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  1. Barugon

    Barugon Avatar

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    11/17/2016 5:01 PM
    Title: Wrong animation for coconuts.
    Reproduction Rate: 30%?
    Blocker? No.
    Details: Sometimes when I equip the coconuts, my avatar moves using the sprint animation and not the skipping animation.
    Steps to Reproduce: Equip the coconuts and go.
    User Specs:
    OS: Linux 4.4 Ubuntu 16.04 64bit
    CPU: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz (8) System RAM: 15970
    GPU: GeForce GTX 970M/PCIe/SSE2 GPU RAM: 3072
    SotA.EarlyAccess.Linux.64.504.Date.11.16.16
    Area: OverworldIsland
    Area Display Name: Hidden Vale
    Loc: (290.0, -5.7, 266.6)
     
  2. Selene

    Selene Avatar

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    Do you start out in sprint? or does it start galloping and then transition into sprint?
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    This is caused by an animation state issue if your gallop is interrupted by something like "falling".

    Known issue. Thanks! 37353
     
    Lord Barugon likes this.
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