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Lighting in Homes and Basements

Discussion in '***PTE (QA) Bug Archive (After R75)***' started by tioga trailrunner, Apr 8, 2020.

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  1. tioga trailrunner

    tioga trailrunner Avatar

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    Location:
    California, Central Valley
    04/08/2020 09:50
    Title: Lights placed in house/basement are not all working
    Reproduction Rate: 100%
    Blocker? N
    Details: Lights (wall torch, obsidian wall light, etc) are not "turned on" and will not turn on when clicking them. Iron Chandelier seems to work.

    Steps to Reproduce: Observe a light in house or basement, attempt to turn on or off, they are always off. Lights appear to work properly in dungeons on lot though.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (4) System RAM: 32686
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.979.Date.04.07.20
    Area: BasementSceneDungeonVillage_5Floor
    Area Display Name: Village Stone 5-Story Basement
    Loc: (10.0, 5.0, 17.7)
    Debug: QmFzZW1lbnRTY2VuZUR1bmdlb25WaWxsYWdlXzVGbG9vcnx8KDEwLjA0NiwgNC45OTUsIDE3LjY1OSl8KDAsIDAuMDA5LCAwLCAxKXwxNC45OTQ2NHwxNi41ODE3M3wzLjAxMzgzMQ==
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    @tioga trailrunner, this is a bug that has been fixed on live, but right now qa is deliberately using older versions of some things in order to be able to catch the exceptions.
     
  3. tioga trailrunner

    tioga trailrunner Avatar

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    Just to insure, this is still the case in SotA.QA.Win.64.981.Date.04.09.20, correct? I don't want to repost an already known issue.
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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