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Loading Screens should have Animation

Discussion in 'Release 42 Dev+ Feedback Forum' started by Crazy Phil, May 21, 2017.

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  1. Crazy Phil

    Crazy Phil Avatar

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    It may not seem important, but a little constant animation of some sort would let players know that the scene is in fact still loading and the game hasn't frozen.
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    I'd rather have performance.
     
  3. redfish

    redfish Avatar

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    I agree, just a small loading spinner, like you would put on a website,

    [​IMG][​IMG]

    This is what Witcher 3 has, an ouroboros,
    [​IMG]

    An ouroboros might work too since its in the skill wheel, though something else appropriate might be a spinning ankh, like we saw in the text prompt in Ultima VI,
    [​IMG]

    In fact, it would be cool to see that spinning ankh for the text prompt in the chat window, too.
     
    Last edited: May 21, 2017
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  4. Chatele

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    would be nice if scene changes were INSTANT , like in a blink of an eye type load:) would make the game feel more open world and not so much as every scene is instanced ... keep the flow smooth and fast ....
     
  5. Crazy Phil

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    I mean, sure, but this stuff wouldn't remove the need for animation on loading screens. Performance and player experience varies per machine.
     
  6. cyathome

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    If I recall correct, someone asked during a telethon if we could have the chat box active during load screens and Chris answered that it was possible. That would make zoning a ton more bearable!
     
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