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Main Quest Line Suggestion: Changing Virtues

Discussion in 'Release 27 Feedback Forum' started by Leostorm, Mar 22, 2016.

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  1. Leostorm

    Leostorm Avatar

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    I had an idea to expand the current starter quest lines and also provide the option to change your virtue path.
    As mentioned in another thread it did seem odd to be thrown into such harsh environments without much training.
    Once you reach the point of each quest line at the "capt cugel" type guy in charge. You could be asked to help decide the best course of action through siding with one of 3 guard factions in that area. Each with a certain style that corrolates with the virtues. Once choosen each would have tasks you would need to preform to help them in preparation of their plan. These tasks would send you out in the world and allow you to train up. Also they could determine which path you take going further. Because even though we answered the questions a certain way, our actions should be the true determination.
    Quests should lead to places like brightbone woods and solania and come to a conclusion at specral mines.
    Myb this is already planed /shrug they seem to be set up as such.
    @Lum
     
    Leelu likes this.
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