Making items safe

Discussion in 'General Discussion' started by Chrystoph Reis, Dec 9, 2016.

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  1. Chrystoph Reis

    Chrystoph Reis Avatar

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    After losing yet another item... are there any plans to make gear and items lockable so that they can't be accidentally salvaged or sold? Even renaming them so they appear in orange like bags or pets would be great.
     
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  2. MrBlight

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    heheheh
    i seem to do this an embaressing amount. Sometimes ill be shuffling things, and some things stay highlighted without me realizing.

    They really need to add a simple thing like, on anything thats enchantedm, masterworked or with any kind of + bonuse, it should give you a warning. Even that would make me happy.
    RIP +9 bow. #neverforget
     
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  3. Tylias

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    Yeah, I just trashed my Christmas tunic :(

    It's no trouble to make a new tunic, but aye, hours and hours of grinding to try to find enough pine bark for another bottle of green dye :(
     
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  4. Chrystoph Reis

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    Ping me in game and I'll give you the bark... Chrystoph Reis
     
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  5. mercster

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    I swear the other day I accidentally sold a magic pair of pants that I had just bought not 5 minutes earlier. Couldn't confirm it, maybe SOTA could implement "buy back" like ESO does? If you think about it, this is totally realistic (within a certain time window, a vendor would remember what you had just sold and offer to sell it back).

    EDIT: better words
     
    Last edited: Dec 10, 2016
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  6. Womby

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    I would rather we had the ability to mark an item untradeable. It could take ages before I realised something was missing.
     
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  7. mercster

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    Yeah I guess either would work...though the whole "buy back" thing would really scratch my "immersion, bro" itch.
     
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  8. Frederick Glasgow

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    Or it you'd like, I have one bottle of green dye I will be glad to give you. :)
     
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  9. Copperhead

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    Sold my nice bow. :( we need an option to mark items we do not want to sell to avoid accidentally selling them.
    or a bag equipped gear goes into.
     
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