Map Updates

Discussion in 'Developer Depot' started by Rok Yrikk, Dec 20, 2017.

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  1. Rok Yrikk

    Rok Yrikk Web Developer

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    * Added siege maps for newly integrated POTs
    * Added 45 new random encounter maps.
    * Added map for Tenebris Harbor
    * Added map for Troll Snowy Mountains Road Encounter
     
    Last edited: May 23, 2018
  2. Rok Yrikk

    Rok Yrikk Web Developer

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    * Added Oracle Temple map
    * Added North Quel Way map
    * Tweaked House icons to be more accurate.
     
    Last edited: May 24, 2018
  3. Rok Yrikk

    Rok Yrikk Web Developer

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    * Fixed an issue with the embed map feature
    * Added Desert Encounter map and hooked up all of its instances.
    * Fixed some typos in map instructions.
    * Added the ability for POT owners to move houses in between layers.
     
    Last edited: May 25, 2018
  4. Rok Yrikk

    Rok Yrikk Web Developer

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    @Undone has added the ability to refresh the map from in-game. While your Map window is open, click the Gear Icon in the top right of the window, then click "Force Refresh"
     
  5. Rok Yrikk

    Rok Yrikk Web Developer

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    * Resized row house icons to be standardized.
    * Added a few missing house icons.
    * When putting the map into Edit Mode on the website, it will now automatically hide the lot layer as to not interfere with the ability to click on Houses/POIs.
    * Maps that have largely different scales now scale their Lot icons (e.g. Yew and Northwood).
    * Increased size of map for Ruins of Ravensmoor and Ruined Keep.
    * Fixed lot automation in Celestis, Solania and Noreach
    * Updated all POT changes from R54.
     
    Last edited: Jun 11, 2018
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