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Mimics - make 'em a challenge!

Discussion in 'Wishlist Requests' started by Warius, Sep 25, 2021.

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  1. Warius

    Warius Avatar

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    Mimics, those silly creatures! We all love 'em, don't we?
    Well I do! It's always a positive thing for me when I found mimics in a video-game.

    Alas, those in SotA are kinda weak, like really really weak. It's the first time I face mimics that aren't a challenge at all in a video game.
    And I think it's a shame, could this be improved to make mimics as powerful as they should be?

    Thanks!

    PS : I like barrel mimics, nicely done! :)
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    there are higher tiers of mimic.

    [​IMG]
     
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  3. Warius

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    Yeah sure, but I feel like mimics should always be higher tier than the scene they're in. Even with a bit of higher tier mimics, most of them are completely harmless.
     
  4. FBohler

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    Where is that?

    I have one gripe with barrel mimics: they take forever to wake up due to the long animation. The chest ones are okay in that regard.
     
  5. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    this one is off in a little room of its own in the rise, right before the lich room.
     
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  6. FBohler

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    Must have missed it every time I ran past the location :D
     
  7. Barugon

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    Those mimics suck because they're hard to kill and they have crap loot.
     
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  8. Barugon

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    That gives you time to get back into combat mode and start charging an attack.
     
  9. FBohler

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    But it's quite annoying when you are able to kill mimics with 2-3 autoattack hits, but have to wait for a long wake up animation cycle.
     
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