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Mini-Map arrows are blocky and low resolution

Discussion in 'User Interface (Including Launcher)' started by Echondas, Aug 27, 2019.

  1. Echondas

    Echondas Bug Brigade – Bug Hunter

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    08/27/2019 10:03
    Title: Mini-Map arrows are blocky and low resolution
    Reproduction Rate: 1/1
    Blocker? No
    Details: The low resolution arrows on the new mini-map look out of place and blocky - also not sure why there are 2 (yellow and green).
    Steps to Reproduce: Observe new map
    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Xeon(R) CPU W3550 @ 3.07GHz (8) System RAM: 24573
    GPU: NVIDIA GeForce GTX 670 GPU RAM: 1979
    SotA.QA.Win.64.867.Date.08.26.19
    Area: Novia
    Area Display Name: Novia
    Loc: (98.6, 19.9, 258.1)
    Debug: Tm92aWF8fCg5OC42MDMsIDE5LjkzNywgMjU4LjA5OSl8KDAsIC0wLjA4NCwgMCwgMC45OTYpfC05LjE1NzgwNHwyOC43ODYxMnwyMA==

    [​IMG]
     
  2. Alley Oop

    Alley Oop Bug Brigade – Bug Hunter

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    it's a re-used asset. that's the skill-up arrow when you have a gm mentoring you.
     
    Jaesun likes this.
  3. Undone

    Undone Trap Master Moderator SOTA Developer

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    This is what we in the business call "programmer art". I'll reduce its size, look for a better solution, or ask our artists to make something =)
     
    Echondas, Alley Oop and Jaesun like this.
  4. Lazarus Long

    Lazarus Long Avatar

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    Is there something wrong with the ORIGINAL Nice red map arrow that we all have grown accustomed to over the years?? Did we loose some art work somewhere?

    [​IMG]
     
  5. Undone

    Undone Trap Master Moderator SOTA Developer

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    [​IMG]
    coming soon to a shroud near you!