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Missing Magic and skills....

Discussion in 'Release 42 Dev+ Feedback Forum' started by Toadster, May 22, 2017.

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  1. Toadster

    Toadster Avatar

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    Just out fighting some mages with there new abilities (Trees) added and it does make it more interesting, but it also highlights, the one big thing that is missing from Combat.... Counters...

    right now it is who can damage most before death, with very few counters for some of the main spell trees. how do you keep a mage from healing himself faster than you can dmg... some use to have a poisons that would prevent heals until cured, here there is nothing... no remove curses, no spell rebound, just really no counters at all...please add them.
     
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