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Monster Loot from players

Discussion in 'Release 39 Feedback Forum' started by Fredrick FlameGrinder, Feb 26, 2017.

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  1. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

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    Thanks, I would have a lot of fun doing it!

    Beside if your point is that crafting and economy needs an overhaul i agree with you. But that's not the topic ;-)
     
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  2. Cairo Hayden

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    Not the topic but it's the logic behind why that system is likely not in the game :p
     
  3. kaeshiva

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    I think this would be great: All the stuff that magically disappears when you fail enchanting and masterworking? Where does it go? Monsters have it!
     
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  4. brhanson2

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    I remember the post as well way back when. What it said was a percentage of the player crafted weapons/armor that were sold to an NPC merchant would be added to the loot table and found on mobs.
     
  5. yarnevk

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    If indeed it is implemented but nobody sells stuff so there is not stuff appearing in the wild, making it use the broken failures instead is a good idea. The fiction could be it broke and you threw it on the trash heap, and some random kobold thought it made a perfectly good weapon once fixed up.
     
  6. brhanson2

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    I sell at least 100 wolf hats a week :)
     
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