Hi all, I love the quests which are in game now. From the three main Path quest lines, to the random side quests you just stumble across. I don't care what the reward is, from xp to gold to items, I just don't care. But the carrot on the end of the stick is enough to keep me playing and playing. I know this is a sandbox game, and I appreciate that. But the more little quests there are in game, the longer I know I and others will keep playing. Again, I'm not in it for the loot. The direction is everything. The tiny little reason to explore is everything. Surely it can't be hard for an intern (sorry interns, heh) to program 5 side quests a day. Make the reward 1k xp or 200 gold or any decorative item for your house, nothing imbalancing. Make the quests kill 10 fire eles, or deliveries across the maps, or whodunits in random village A. I don't care. They're all fun to me. Novia is a wonderfully large and beautiful world. Adding tiny little quests to help folks keep exploring it could go a long way, IMHO. Cheers.