My build

Discussion in 'General Discussion' started by High Baron Asguard, Aug 20, 2013.

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  1. Myth2

    Myth2 Avatar

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    I can't imagine using the ignore feature. Even if someone were talking cruelly towards me (perhaps especially even), I would want to be able to hear it so I could rectify things or or unleash a powerful flame (strike).

    How about (with the blessings of the OP ofc) we move this thread in the direction of a general builds thread? I didn't think that we knew enough about the game to do so, but the OP has shown that it can be done if broad enough.

    Desirable build elements (for me):
    1. Bard
    2. Cook
    3. Thief
    4. Alchemist

    I'm also considering a second account which would be more like this:
    1. Mage
    2. Healer
     
  2. TemplarAssassin

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    AFAIK they said we will only be allowed to have one char per account, which is good! I'll run a build that will provide me with the tools to griff people. Explo pot bombing, poisoned food, trapped chests (hello Tinkerbell!), you name it.

     
  3. BillRoy

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    For those who may be unfamiliar, in the Guild Wars games, necromancers don't rob graves or "re-animate", they summon different kinds of meat-golems or meat-elementals from another dimension/plane with thier magic. They do use blood/health drain and can curse thier enemies in combat so you can be a "good guy" as you aren't really commiting a crime against nature or morality anymore than any other elemental mage...it just a little more disghusting.
     
  4. Vladmorik

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    /Plays Dungeons and Dragons
    /Notices Cure Light is a necromantic spell

    >_> I felt the need to say this. I'm not interested in proving a point, just.. I had to.
     
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  5. TemplarAssassin

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    >Dungeons and Dragons

    Meh.
     
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