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[Fixed] 1156 - crashing constantly after 2-3 seconds in Rift's End at this spot

Discussion in '*** Bug Report Archive (After R75) ***' started by Echondas, Mar 31, 2020.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    03/31/2020 22:20
    Title: 1156 - crashing constantly after 2-3 seconds in Rift's End at this spot
    Reproduction Rate: 3/3
    Blocker? Yes
    Details: crash
    Steps to Reproduce: Zone into Rift's End, and run up to this area right away by the devotionals and moondials - game crashed - I reloaded, resumed - crashed again after 2-3 seconds - did the same thing again, with the same result.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (6) System RAM: 32679
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.Win.64.1156.Date.03.31.20
    Area: POT_island_metropolis_01_template/Rift's End
    Area Display Name: Rift's End
    Loc: (-0.9, 89.0, -61.6)
    Debug: UE9UX2lzbGFuZF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfFJpZnQncyBFbmR8KC0wLjg3MiwgODkuMDAyLCAtNjEuNTU3KXwoMCwgLTAuMzc4LCAwLCAwLjkyNil8MzE1LjU4ODd8MTB8MTg=
     
    Last edited: Mar 31, 2020
  2. Ravalox

    Ravalox Chief Cook and Bottle Washer Moderator SOTA Developer

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    I went to Rift's end on a windows client and was not able to reproduce it. (though the Reindeer seem a bit hopped up on something)

    Can you confirm that this continues to occur?
     
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  3. Echondas

    Echondas Bug Hunter Bug Moderator

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    I went back to rifts end after going around to a few other scenes like Silverdale and Novia and that area did not crash the game for me,

    Try quitting the game entirely in rift’s end then loading the client and resuming into Rift’s End.

    You should have 3 crash reports from the crash handler from my client around the time I posted this originally / I can try and get more info tomorrow if needed and try more repro - I thought this might be a larger issue so I put it in critical - hopefully it’s not a chicken little bug
     
  4. Echondas

    Echondas Bug Hunter Bug Moderator

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    @Ravalox just crashed again on my main PC when 'resuming' into Rift's End in this location - I had just used Dash - perhaps that's the sauce?

    Update - not dash related -- I am emailing you my output_log.txt file - it has info.
     
    Last edited: Apr 1, 2020
  5. Echondas

    Echondas Bug Hunter Bug Moderator

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    FYI - Still experiencing this in 1168:

    Code:
    Initialize engine version: 2018.4.19f1 (459f70f82ea4)
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
        Vendor:   
        VRAM:     8088 MB
        Driver:   26.21.14.4575
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.188 seconds
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
    <RI> Initializing input.
    
    <RI> Input initialized.
    
    <RI> Initialized touch support.
    
    UnloadTime: 6.762700 ms
    GameManagerSceneObject.Awake. 4/13/2020 4:40:33 PM
    SystemInfo, graphicsDeviceName=NVIDIA GeForce GTX 1070, graphicsMemorySize=8088, graphicsDeviceType=Direct3D11, operatingSystem=Windows 10  (10.0.0) 64bit, processorCount=6, processorType=Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz, systemMemorySize=32679
    SotA.Win.64.1168.Date.04.12.20, LocalTime=4/13/2020 4:40:33 PM, Patch=quiet-spring
    LanguageManager, Language=English, Culture=en-US, SystemCulture=en-US, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=32679
    Pathfinding: Init
    Steam Initialized: True
    AssetBundleManager.LoadResource, Excessive load time, AssetId=Path=Assets/PortResources/Misc/GameData/NPCVOInformation.asset, Total=2
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
    
    AI Behaviors Preloaded
    NetworkingPeer: Connecting to "38.140.214.157:5055"
    Network storage reset
    Network storage reset
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
    Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
    Shader 'FX/ParticleLitBlended': fallback shader 'Particles/Additive' not found
    StateMachine (LoginManager): State (LoadCharacters): 0 : 581e34e6abb72205d8e451a3
    StateMachine (LoginManager): State (LoadCharacters): Found character: Echondas
    The referenced script on this Behaviour (Game Object '') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object '') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object '') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object '') is missing!
     
    (Filename:  Line: 294)
    
    PersistenceService, Wait time of 2 seconds exceeded for call to Void <GetKnowledgeBase>b__0(). Rtt(variance): 54(8). Ms since last receive: 0. Stats elapsed: 0sec.
    Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 0 Dispatch: 0.
    TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
    TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script on this Behaviour (Game Object '<null>') is missing!
     
    (Filename:  Line: 294)
    
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
    Knowledge: Loaded 7926 character flags, 4 user flags
    PushLevel: Added level POT_island_metropolis_01_template/Rift's End, spawnPoint:, hex:5087,5108
    AsyncLoadSequence begin. SceneToLoad: POT_island_metropolis_01_template/Rift's End:
    4:41:30 PM: Loading Scene...
    Shader 'FX/ParticleLitBlended': fallback shader 'Particles/Additive' not found
    Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
    AssetBundleManager.LoadResource, Excessive load time, AssetId=Path=Assets/PortResources/AssetGroups/AllLoadingBackgrounds.asset, Total=4
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
    
    4:41:36 PM: Level load loop started.
    Unloading 5 Unused Serialized files (Serialized files now loaded: 55)
    Pathfinding: Load UnLoaded
    UnloadTime: 13.539100 ms
    GameManagerSceneObject.Awake. 4/13/2020 4:41:38 PM
    NavMeshLoadTime SceneId=POT_island_metropolis_01_template , Time=0.307724
    Pathfinding: Load Loaded
    Shader 'Nature/Terrain/Standard': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
    Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
    Shader 'Nature/Terrain/Standard': dependency 'BaseMapGenShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-BaseGen' not found
    <color=yellow>Ceto (1.1.1) Warning:</color> Can not query overlays clip mask if read/write is not enabled
    D:\SteamLibrary\steamapps\common\SotA\Lua
    Camera: CameraRig_Universal (CameraController)
    
    Unloading 132118 unused Assets to reduce memory usage. Loaded Objects now: 289162.
    Total: 698.196500 ms (FindLiveObjects: 22.735800 ms CreateObjectMapping: 33.613600 ms MarkObjects: 546.924100 ms  DeleteObjects: 94.922600 ms)
    
    Unloading 3 Unused Serialized files (Serialized files now loaded: 55)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289162.
    Total: 699.387600 ms (FindLiveObjects: 17.432400 ms CreateObjectMapping: 16.508100 ms MarkObjects: 611.814900 ms  DeleteObjects: 53.631600 ms)
    
    StaticBatching, SceneName=POT_island_metropolis_01_template, 111 root objects took 1051 milliseconds
    GC.Collect() took 0.1 seconds
    4:41:42 PM: Level loaded.
    4:41:42 PM: Scenario init completed. Scenario:Rift's End
    Checksum for POT_island_metropolis_01_template/Rift's End: 1033120025
    IncomingMessages, Total=9, NumPlayers=1, SceneId=POT_island_metropolis_01_template/Rift's End
    Network storage reset
    NetworkingPeer: Connecting to "38.140.214.157:5056"
    4:41:42 PM: Started NPC Spawn...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    PlotManager: Starting Initializing Plots
    PlotManager: Starting Initializing Player town plot
    4:41:43 PM: Equipping Avatars...
    BankArchetypePreload, Begin
    Receiving social lists...
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script on this Behaviour (Game Object '') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script on this Behaviour (Game Object 'Chandelier1_Greathall_deco') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script on this Behaviour (Game Object 'FX') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script on this Behaviour (Game Object 'Glow_Candle (1)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Glow_Candle (7)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Flame_Candle (4)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Flame_Candle (6)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Glow_Candle (5)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Glow_Candle (3)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Glow_Candle (2)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Flame_Candle (3)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Glow_Candle (4)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Flame_Candle (1)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Flame_Candle (7)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Flame_Candle (2)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Glow_Candle') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Glow_Candle (6)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Flame_Candle') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script on this Behaviour (Game Object 'Flame_Candle (5)') is missing!
     
    (Filename:  Line: 294)
    
    The referenced script (Unknown) on this Behaviour is missing!
     
    (Filename:  Line: 195)
    
    The referenced script on this Behaviour (Game Object '<null>') is missing!
     
    (Filename:  Line: 294)
    
    Finished receiving social lists
    BankArchetypePreload, Completed. 1223 archetypes loaded.
    4:42:13 PM: Equipment load has exceeded 30 seconds!
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
    
    LoadInteractiveObjectStatesForPlot, LoadComplete for plotId(70f6b5b1-4c3a-4ec4-8eef-59bfc1fc3a0e), elapsedSecs=2, ActivePlot=False
    PlotManager: Finished Initializing Player town plot
    Spawning local player at (-43.679, 89.002, -55.805) using last known location. SnapToGround:True
    Local player equipment load time: 00 secs
    LoadInteractiveObjectStatesForPlot, LoadComplete for plotId(e8014667-8818-40b1-9aa7-650064388693), elapsedSecs=0, ActivePlot=False
    4:42:18 PM: Equipment load complete. Loop Counter:292
    4:42:20 PM: Waiting for NPC Spawn
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    4:42:21 PM: Finished NPC Spawn
    4:42:21 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=POT_island_metropolis_01_template, TimeToFadeIn=50.5, PreloadTime=5.5, SceneIOLoadTime=0.9, SceneUnloadTime=0.8, SceneActivateTime=3.8, JoinTime=1.6, DecoLoadTime=34.5, AvatarLoadTime=0.0, FinalizeLoadTime=3.3, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=35.0, GameManager=0.7, JoinDownloadTime=0.7, VideoMemory=8088, SystemMemory=32679, FirstTime=True, UserId=5818cf1dabb72205d8e3f422
    LoadInteractiveObjectStatesForPlot, LoadComplete for plotId(5a375e0babb71205b0daa342), elapsedSecs=3, ActivePlot=False
    LoadInteractiveObjectStatesForPlot, LoadComplete for plotId(579e1d99abb72c01306e99f8), elapsedSecs=0, ActivePlot=False
    4:42:22 PM: Fading in...
    LoadInteractiveObjectStatesForPlot, LoadComplete for plotId(5a375e0babb71205b0daa342), elapsedSecs=0, ActivePlot=False
    LoadInteractiveObjectStatesForPlot, LoadComplete for plotId(579e1d99abb72c01306e99f8), elapsedSecs=0, ActivePlot=False
    LoadInteractiveObjectStatesForPlot: plotGroup.LoadState(Requested) != PlotLoadState.Requested(Requested) || plotGroup.LoadTransactionId(30) != TransactionId(29)
    4:42:23 PM: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=56, TotalTime=5.8, MaxTime=0.3, Void <RetrieveDeathHistory>b__0(), Scene=POT_island_metropolis_01_template/Rift's End
    Entering chat channel: Guild/Carpe Noctem
    Entering chat channel: Misc/Universe
    Entering chat channel: Misc/UniverseTrade
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/Carpe Noctem
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Universe
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/UniverseTrade
    The file 'none' is corrupted! Remove it and launch unity again!
    [Position out of bounds!]
     
    (Filename:  Line: 214)
    
    Crash!!!
    
    
     
  6. Anpu

    Anpu Avatar

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    The file 'none' is corrupted!

    Could you possibly have a bad install?
     
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  7. Echondas

    Echondas Bug Hunter Bug Moderator

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    I deleted and reinstalled - also steam file integrity check passed before and after - funny thing is, logging in to my roomie's character on my PC - no issue. I think this is specific to my character and something about it.

    - I'm trying another fresh install again with Steam just for thoroughness - killed the old destination directory entirely first this time.
     
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  8. Echondas

    Echondas Bug Hunter Bug Moderator

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    04/16/2020 12:48

    Reproduction Rate: 100%
    Blocker? Yes
    Details: Still crashing when resuming into Rift's End at this location.
    Steps to Reproduce: Load the game, login to my character, hit resume.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (6) System RAM: 32679
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.Win.64.1173.Date.04.15.20
    Area: POT_island_metropolis_01_template/Rift's End
    Area Display Name: Rift's End
    Loc: (-1.6, 89.0, -61.0)
    Debug: UE9UX2lzbGFuZF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfFJpZnQncyBFbmR8KC0xLjY0OCwgODkuMDAyLCAtNjEuMDUpfCgwLCAwLjEzMywgMCwgLTAuOTkxKXwzNDQuNzEyMnwxMHw5Ljg4OTk5Ng==
     
  9. Echondas

    Echondas Bug Hunter Bug Moderator

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