1. This forum is for bug reporting of current Live Game Server issues ONLY.
    Be sure to follow the format below, it will help us out greatly in responding. If you do not, your report may not be entered into the system.

    Read BEFORE submitting your first bug: Reporting Bugsā€¦ QA 101 Document
    • Search for your bug in all likely categories before posting in order to avoid duplicate reports.
    • Be sure to provide details of what the issue is and how to re-produce it, but keep your bug report factual.
    • Only report oneissue per thread, additional issues may be ignored.
    • Do not add, include or modify the thread moderator tags in the title of the thread. (indicators in the [])
    • Reply to an existing thread if you have additional information for the reported bug.
      Do not use this forum for commentary, your post will be deleted and you may be moderated, suspended or banned if the activity continues.
    • There is no need to submit crash logs. Crash data we require is automatically logged.
    NOTE: Important information including your location and system specs are automatically put into your clipboard when using /bug in the game (DO NOT add additional system specs unless requested). When starting your post, just use <CTRL>-V to insert the data and fill in the entries with no data.

    Please include Screenshots if possible. Images can be saved on our SotA Discord Server here

    If the clipboard does not work, use and fill in this Bug Report Template:
    1. Title:
    2. Reproducible?
    3. Blocker?
    4. Details:
    5. Steps to Reproduce:
    6. User Specs: (RAM, CPU, GPU and Operating System only)
    Dismiss Notice
Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[Need More Info] Error messages and loading times for Hemut

Discussion in '*** Bug Report Archive (After R75) ***' started by Anpu, Jan 12, 2023.

  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

    Messages:
    15,678
    Likes Received:
    19,463
    Trophy Points:
    153
    @Anpu is this still happening?
     
  2. Anpu

    Anpu Avatar

    Messages:
    7,944
    Likes Received:
    9,015
    Trophy Points:
    153
    Location:
    Hemut
    Yes, I am still seeing these error messages (this is logging into my town, while completely naked):
    Initialize engine version: 2018.4.36f1 (6cd387d23174)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
    Vendor:
    VRAM: 8072 MB
    Driver: 31.0.15.2802
    Begin MonoManager ReloadAssembly
    - Completed reload, in 0.140 seconds
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
    <RI> Initializing input.

    <RI> Input initialized.

    <RI> Initialized touch support.

    UnloadTime: 6.841600 ms
    GameManagerSceneObject.Awake. 3/2/2023 6:44:40 AM
    SystemInfo, graphicsDeviceName=NVIDIA GeForce GTX 1080, graphicsMemorySize=8072, graphicsDeviceType=Direct3D11, operatingSystem=Windows 10 (10.0.0) 64bit, processorCount=8, processorType=Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz, systemMemorySize=16303
    SotA.Win.64.1639.Date.02.25.23, LocalTime=3/2/2023 6:44:40 AM, Patch=new-horizons.1
    LanguageManager, Language=English, Culture=en-US, SystemCulture=en-US, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=16303
    Steam Initialized: False
    NetworkingPeer: Connecting to "38.140.214.157:5055"
    StateMachine (LoginManager): State (LoadCharacters): SceneName: DemoStartupScene ,
    StateMachine (LoginManager): State (LoadCharacters): SceneName: DemoStartupScene ,
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
    Shader 'FX/ParticleLitBlended': fallback shader 'Particles/Additive' not found
    Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
    IncomingMessages, Total=15, NumPlayers=1, SceneId=DemoStartupScene
    Shader 'FX/ParticleLitBlended': fallback shader 'Particles/Additive' not found
    Knowledge: Loaded 7724 character flags, 4 user flags
    PushLevel: Added level POT_desert_metropolis_01a_template/Hemut, spawnPoint:, hex:5114,5065
    AsyncLoadSequence begin. SceneToLoad: POT_desert_metropolis_01a_template/Hemut:
    6:45:45 AM: Loading Scene...
    Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
    AssetBundleManager.LoadResource, Excessive load time, AssetId=Path=Assets/PortResources/AssetGroups/AllLoadingBackgrounds.asset, Total=2

    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

    6:45:47 AM: Level load loop started.
    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    The referenced script (Unknown) on this Behaviour is missing!

    (Filename: Line: 195)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 294)

    Unloading 5 Unused Serialized files (Serialized files now loaded: 61)
    UnloadTime: 29.425600 ms
    GameManagerSceneObject.Awake. 3/2/2023 6:45:50 AM
    NavMeshLoadTime SceneId=POT_desert_metropolis_01a_template , Time=0.9705505
    Pathfinding: Load Loaded
    <color=yellow>Ceto (1.1.1) Warning:</color> Can not query overlays clip mask if read/write is not enabled
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Lua
    Camera: CameraRig_Universal (CameraController)

    Unloading 145041 unused Assets to reduce memory usage. Loaded Objects now: 313701.
    Total: 959.896500 ms (FindLiveObjects: 53.779100 ms CreateObjectMapping: 36.721700 ms MarkObjects: 722.646900 ms DeleteObjects: 146.748300 ms)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 61)

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313704.
    Total: 829.440800 ms (FindLiveObjects: 23.483600 ms CreateObjectMapping: 15.397200 ms MarkObjects: 752.169300 ms DeleteObjects: 38.389800 ms)

    StaticBatching, SceneName=POT_desert_metropolis_01a_template, 21 root objects took 1163 milliseconds
    GC.Collect() took 0.2 seconds
    6:45:55 AM: Level loaded.
    6:45:55 AM: Scenario init completed. Scenario:Hemut
    Checksum for POT_desert_metropolis_01a_template/Hemut: 971669864
    NetworkingPeer: Connecting to "38.140.214.157:5056"
    6:45:56 AM: Started NPC Spawn...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    PlotManager: Starting Initializing Plots
    PlotManager: Starting Initializing Player town plot
    6:45:57 AM: Equipping Avatars...
    BankArchetypePreload, Begin
    Receiving social lists...
    BankArchetypePreload, Completed. 151 archetypes loaded.
    PlotManager: Finished Initializing Player town plot
    PlotManager: Finished Initializing Plots
    Spawning local player at (35.373, 37.997, 222.325) using last known location. SnapToGround:True
    Local player equipment load time: 00.1 secs
    6:46:20 AM: Equipment load complete. Loop Counter:693
    6:46:24 AM: Waiting for NPC Spawn
    6:46:25 AM: Finished NPC Spawn
    6:46:25 AM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=POT_desert_metropolis_01a_template, TimeToFadeIn=40.9, PreloadTime=2.9, SceneIOLoadTime=1.3, SceneUnloadTime=1.2, SceneActivateTime=4.9, JoinTime=1.8, DecoLoadTime=20.6, AvatarLoadTime=2.5, FinalizeLoadTime=5.6, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=19.0, GameManager=0.4, JoinDownloadTime=0.9, VideoMemory=8072, SystemMemory=16303, FirstTime=True, UserId=53d68ba438ca2204e03e6ec6
    LoadInteractiveObjectStatesForPlot: plotGroup.LoadState(Requested) != PlotLoadState.Requested(Requested) || plotGroup.LoadTransactionId(20) != TransactionId(19)
    6:46:27 AM: Fading in...
    6:46:28 AM: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=56, TotalTime=6.0, MaxTime=0.6, Void <GetUnlockedRecipes>b__0(), Scene=POT_desert_metropolis_01a_template/Hemut
    Entering chat channel: Misc/Universe
    Entering chat channel: Misc/UniverseTrade
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Universe
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/UniverseTrade
    Entering chat channel: Guild/The Scribes of New Britannia
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Scribes of New Britannia
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib

    03/02/2023 06:48
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (8) System RAM: 16303
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8072
    SotA.Win.64.1639.Date.02.25.23
    Area: POT_desert_metropolis_01a_template/Hemut
    Area Display Name: Hemut
    Loc: (37.7, 38.0, 225.1)
    Debug: UE9UX2Rlc2VydF9tZXRyb3BvbGlzXzAxYV90ZW1wbGF0ZXxIZW11dHwoMzcuNjgyLCAzNy45OTcsIDIyNS4xMyl8KDAsIC0wLjM0NCwgMCwgLTAuOTM5KXw0MC40MzgxfDIwLjczMTc2fDE4

    But It's probably something still on my end.
     
    Last edited: Mar 2, 2023
    Alley Oop likes this.