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Network lost after entering scene

Discussion in 'Release 32 Bug Forum' started by Barugon, Aug 3, 2016.

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  1. Sentinel2

    Sentinel2 Avatar

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    Agreed!

    Portalarium has struggled with the issues that come with Unity. I don't lay blame on Portalarium. They are working very hard to create a polished game. I've been here since the kickstarter and have even recently upped my pledge because I believe it will all get worked out with a little patience.
    Development is never an easy thing to do regardless of the canvas :D
     
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  2. Barugon

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    Personally, I don't care who's at fault. I only care that it gets fixed.
     
  3. Sentinel2

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    You sound like my boss?

    John? Is that you? :D
     
  4. mercster

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    Someone chose Unity and banked on both the technology and the team's strength with it. I have no doubt Portalarium is working hard to fix this horrible issue.
     
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  5. Knight Dozer Belador

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  6. Barugon

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    Look one page back.
     
  7. Knight Dozer Belador

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    That is when they acknowledged the issue, my point that it is going to in on the next patch.

    Dozer
     
  8. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Next patch should be golden for this issue. :)
     
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  9. Knight Dozer Belador

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    Attenwood,

    And the patch is golden so far... I been running around for about an hour and no drops.

    Dozer
     
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  10. helm

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    @Attenwood, I can also confirm that the patch 458 has restored peace and stability to the Linux side. We even got our sky back! Yay! :)
     
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  11. narcosis

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    I'm having issues still. However, now I have my mouse cursor and can login once I get booted.

    Running windows 10, single player. Will try turning down my graphics to low.

    /edit

    Looks like it was just a once off occurance with my mouse cursor. Happened again zoning into brittany alleys and had to ctrl+alt+del and force close the client. Running patch 458
     
  12. Wintermute of CoF

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    Only issue I've had is a crash when leaving Owl's Head when I accidentally dropped my headset on the mouse. The network issue and sky issue are resolved from what I've seen so far.
     
  13. Sentinel2

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    Looking excellent here. I've been watching the network traffic. When I enter a scene with no other players. When players arrive and leave again. There are some spikes however they don't seem to be an issue and dramatically drop down after a moment. I'll keep watching. So far so good!
     
  14. Barugon

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    Looks good. :)
     
  15. Spartus

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    Using patch 458 seems okay for me so far (I wasn't able to replicate my earlier Pelican error in Spectral Foothills).
     
  16. Debcool

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    I confirn that since the last update everything seems to have back to normal. Actualy, I even wonder if the graphics haven't improved a little bit (they have according to my eyes).

    I am glad that Port has puted the necessary efforts to solve this. Thank you!

    Debcool

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