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New Male Avatar Notes

Discussion in 'Release 28 Dev+' started by Leostorm, Mar 25, 2016.

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  1. Leostorm

    Leostorm Avatar

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    @UglyFist
    Love the new male model :)

    I figured Id point out a few notes.
    Did some testing with the character creation and what not.
    Its pretty awesome you can do a lot more. Though a few lines on the face keep it looking semi samey.

    I know yall arnt going to go much further with the "creator" as far as sliders go.
    But would It be possible to have a few "face types" to choose from that you create as a base, that we can then choose and edit?
    I don't think it would be a huge undertaking to create a few pre made faces and be able to swap them.
    I know the tech to swap faces would prolly be biggest part.
    But I think this would go a LOOOOONG way in having a lot of variance in looks for avatars. I just fear that with this One face type that we still run into a lot "twins"

    Heres my feedback on the current version though:

    Eyes: this irises of the eyes seem just slightly off. maybe a tad too low? might just be me.
    Non-active Face animations: Im sure its in works, but the new model is lacking those little nuanced facial animations you do while just standing there. the little mouth quivers and eye twitches. Right now seems the face is a little too static.
    Mouth: The inside of the mouth seems to be lacking a texture. So if he opens is mouth its all just skin color (a little weird)

    That's what I got so far
     
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  2. Leostorm

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    Also our hands seem a little large to me.

    holding the music instuments I can see they seem a little disproportioned.
    perhaps that's the style you are going for, but seems a little odd to me.
     
  3. Leostorm

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    as you can see here, they are like almost as big as my head lol :)
    [​IMG]

    few others have stated they look a bit off
     
  4. Jack Knyfe

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    It's missing teeth and tongue. It's very noticeable when you do any emotion that makes the mouth open.
     
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