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[Not a bug] Auto Closing NPC dialogs (list here)

Discussion in 'Release 43 Dev+ Bug Forum' started by Vladamir Begemot, Jun 26, 2017.

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  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    6/26/2017 6:53 PM
    Title: Auto Closing NPC dialogs
    Reproduction Rate:Twice so far
    Blocker?No - if player knows to look in Chat
    Details:

    More than one NPC are autoclosing their dialogs, so it disappears to fast to read and players must look in chat. I'm going to start listing the ones I run into here, in case it is an NPC by NPC fix.

    I am guessing it's a systemic fix though, so all the ones I list over time are really part of a single bug, and the list will be pointless.

    But just in case, so far I've got

    Robert Villines in Blood River Massacre when accepting his help (Yes)
    Lucille in Ardoris (Boy) (bugged already, which makes me think I'll just make this list)
     
  2. Vladamir Begemot

    Vladamir Begemot Avatar

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    Maybe Robert again at end of the bridge, I'm not sure. I was looting when his "This is where we part ways" dialog popped up and left super fast. I couldn't tell if it was because I was looting or the issue with other autoclosing conversations.
     
  3. Lum the Mad

    Lum the Mad Developer Emeritus Dev Emeritus

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    This is intentional. The last thing the NPC says appears over their head. You don't need to list every time it happens.
     
  4. Vladamir Begemot

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    You might consider rethinking that delivery method, leaving the text over their head for longer or something.

    I've had noobs I'm playing with go "What the heck, I couldn't read what they said!" and then not know that they should open their chat window.
     
  5. Lum the Mad

    Lum the Mad Developer Emeritus Dev Emeritus

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    We'll extend the "hang time"
     
    Vladamir Begemot likes this.
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