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Not a fan of Enter Area (E) [Fixed]

Discussion in 'Release 41 Dev+ Feedback Forum' started by Vladamir Begemot, Apr 20, 2017.

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  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    I'm often a fan of such things, but this one sets my teeth on edge.
     
  2. Roycestein Kaelstrom

    Roycestein Kaelstrom Avatar

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    Can you elaborate the context of this?
     
  3. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    Havn't you been able to use the E/TakeAll key to enter an area for several releases now? Is it just how the tooltip is shown now?
     
  4. redfish

    redfish Avatar

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    Well it does make the UI feel a lot heavier when you have all these 'helpers' if thats what bothers the op. And they stop being useful after you know how to play the game.

    Even in current implementation I think it needs a few adjustments IMO. The (E) doesn't feel centered right, and also when you mouse over, it disappears but you have all this extra margin space butting out on the right.
     
  5. FrostII

    FrostII Bug Hunter

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    Ok guys....

    The OP is referring to the coding "leftovers" in scene "Enter" on the Overworld, as seen in the pic below:
    I have already submitted a bug on it.

    [​IMG]
     
    Della kit and Vladamir Begemot like this.
  6. craftymethod

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    wow. That extra space is giving me a nervous tick lol
     
  7. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    Ugh, yeah thats ugly. Hopefully the font is changed to match and the text is recentered. Also, an option to turn off such "helper text" would be appreciated.
     
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