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NPCs killed by dev-spawned dragon, lootable and despawn

Discussion in 'Release 26 Bug Forum' started by Elwyn, Feb 22, 2016.

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  1. Elwyn

    Elwyn Avatar

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    2/22/2016 9:25 PM
    Title: NPCs killed by dev-spawned dragon, lootable and despawn
    Reproduction Rate: just now
    Blocker? no
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz (4) System RAM: 16266
    GPU: NVIDIA NVS 4200M GPU RAM: 2258
    SotA.EarlyAccess.Win.64.381.Date.02.17.16
    Area: POT_desert_metropolis_01_template
    Loc: (86.3, 38.0, 171.9)

    Details:
    NPCs killed due to dev mischief can be looted, and will despawn when looted

    Steps to Reproduce:
    Spawn a dragon in Venenace, let it go wild (or maybe it was Darkstarr's kill-em-all thing)
    Dead town NPCs can be looted, will have 10-25ish gold
    Loot the NPCs and they despawn

    EDIT: then they respawn a couple of minutes later!
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    By design? :) All dead things should be lootable. Looting them will despawn and respawn them faster. I think we literally put the smallest loot table on them we could. Everything's behaving as intended. The unintended bug was that a dev was even able to summon a thing to kill your NPCs. :)
     
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