Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

(OS X) objects in 3D display are almost completely black

Discussion in 'Release 28 Bug Forum' started by Elwyn, Mar 31, 2016.

Thread Status:
Not open for further replies.
  1. Elwyn

    Elwyn Avatar

    Messages:
    3,619
    Likes Received:
    4,784
    Trophy Points:
    153
    Gender:
    Male
    Location:
    San Antonio, TX
    Title: (OS X) objects in 3D display character creator are almost completely black
    Reproduction Rate:
    Blocker? yes (literally walking around blind)
    User Specs:
    OS: Mac OS X 10.9.5
    CPU: Intel(R) Core(TM) i7-2760QM CPU @ 2.40GHz (8) System RAM: 16384
    GPU: AMD Radeon HD 6770M OpenGL Engine GPU RAM: 1024
    SotA.EarlyAccess.OSX.64.393.Date.03.07.16

    Details:
    On my particular MacBookPro, the 3D graphics are almost completely black, aside from scattered pixels of color. I only got this computer upgraded to 10.9 last week, so that was the first time I was able to try it out. This problem happened with 393 (I saved the /bug info from then), and is showing again in the SPOff character creator. I have two other Macs I can try this on now, but I haven't had time to get it installed yet.

    This does NOT affect the display of sky or water.

    I tried walking around for a few minutes like this, and even knowing my way around, I was barely able to reach the banker in Owl's Head and then exit back to Novia.

    EDIT: I decided to actually create a damn character, and aside from the character creator glitch, I can see my way around Isle of Storms just fine.

    - 2011 MacBookPro 17"
    - 10.9.5, app store says I have no updates to install (official requirements are 10.8.5)
    - quad 2.40GHz i7 (requirements are dual 2.2GHz C2D)
    - 16GB RAM (requirements are 6GB, with 8GB recommended)
    - Radeon HD 6770M (requirements are Radeon HD 5870, I don't know how to compare)
    - Energy Saver control panel has "Automatic graphics switching" enabled

    Is it possible that I need to change some system setting? I know others have gotten SotA to work on OS X without this problem.

    Steps to Reproduce:
    play on my MacBookPro

    [​IMG]
     
    Last edited: Mar 31, 2016
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    We are unable to reproduce this issue locally... Graphics appear fine for us. Has anyone else been able to reproduce this? Possibly attempt a fresh reinstall or fiddle with graphics settings to see if there's something special about your settings in-game that sets this up? Thanks for reporting.
     
  3. Elwyn

    Elwyn Avatar

    Messages:
    3,619
    Likes Received:
    4,784
    Trophy Points:
    153
    Gender:
    Male
    Location:
    San Antonio, TX
    I've been playing with it some more, and it seems to be limited to:

    - in a scene with no sky (in other words, underground areas)
    - when Use Camera Effects is enabled

    ...and also the SPOff character creator, which I suspect may have camera effects enabled

    Scenes where I had the problem were my basement, Tower of the Shuttered Eye, Soltown Catacombs.

    Disabling camera effects causes the scene to be visible, though some of the scenes are a lot darker than I'm used to from the Windows version, in particular Tower of the Shuttered Eye. I gave up when I reached the lich and could still barely see anything even with a light spell on. But I haven't been there on Windows version since the update, so I can't be sure its lighting wasn't otherwise changed. Even overworld Hidden Vale gets a lot darker at night than I remember from R27 on Windows.
     
Thread Status:
Not open for further replies.