I wasn't exactly meaning pay-us-to-play, but more like leveraging the uniqueness of digital environments to creatively fund more people who provide enriching services to the gaming community that make the experience better and enjoyable for all. Kind of like how real world cultural facilities like museums and schools and sports arenas usually have some amount of human staff to provide a good experience even though most if not all the tasks involved can be automated adequately enough for cheaper. There's just something inherently valuable about the human experience that makes it worthwhile. Plus, online employment has grown up a lot in past years and continuing to mature. There's a lot better paying work options out there than grinding game resources for cash, so there's not likely to be too many doing it as a job versus doing it just because they like doing it and the extra money is just bonus. Correlated to that, more flexible currencies make it easier for online workers employed elsewhere to bring their outside money into here.