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[Fixed] Polearm Combat passive don´t increase polearm skills damage (tooltips)

Discussion in '*** Bug Report Archive (After R75) ***' started by Joe Zhudarak, May 19, 2021.

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  1. Joe Zhudarak

    Joe Zhudarak Avatar

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    The first polearm passive don´t increase skills damage at least in tooltips, puncture, sweker and all others maintain the same dps no matter you increase or decrease the main damage passive.
     
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  2. Coswald_Dirthmire

    Coswald_Dirthmire Bug Hunter

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    The top skill in the physical damage trees only affects auto/charge attacks. To my knowledge this is by design.
     
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  3. Echondas

    Echondas Bug Hunter Bug Moderator

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    @Coswald_Dirthmire is right -- I tested this on QA with archery, and it works the same way - no increase in damage shown on skill icon for other archery attack skills (aimed shot, rapid fire, etc)
     
  4. Echondas

    Echondas Bug Hunter Bug Moderator

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  5. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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  6. Echondas

    Echondas Bug Hunter Bug Moderator

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    Reported as fixed in R93 - needs testing
     
  7. Coswald_Dirthmire

    Coswald_Dirthmire Bug Hunter

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    Tested on Polearms, Ranged, and Bludgeon trees. Raising the main Combat Skill in all of these raised the damage shown in the tooltip for various glyph attacks.

    I tested this at the time and the fix was working, not sure how I never came to post it here. I've just retested it and the fix seems to still be working, though the +10 combat level foods (Seared Marlin gives +10 Ranged Combat, etc) do not have the effect of increasing glyph damage, at least not as per the tooltip. I might have intended to do a dummy test on that before updating this thread.
     
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  8. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    k, marking this one fixed, with a possible new thread for foods to follow.
     
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