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placing castle wall with turret doesn't clear tree

Discussion in 'Release 32 Dev+' started by Violation Clauth, Jul 24, 2016.

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  1. Violation Clauth

    Violation Clauth Avatar

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    7/24/2016 10:53 PM
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    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32693
    GPU: NVIDIA GeForce GTX 980 Ti GPU RAM: 6102
    SotA.EarlyAccess.Win.64.380.Date.07.22.16
    Area: POT_forest_metropolis_01a_template
    Loc: (88.3, 38.0, 169.4)

    works with straight but not turret/tower

    https://1drv.ms/f/s!AquCoVdOdjkEuUMx7baQvLseNQFg
     
  2. Violation Clauth

    Violation Clauth Avatar

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    same with branches

    7/24/2016 10:57 PM
    Title:
    Reproduction Rate:
    Blocker?
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    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32693
    GPU: NVIDIA GeForce GTX 980 Ti GPU RAM: 6102
    SotA.EarlyAccess.Win.64.380.Date.07.22.16
    Area: POT_forest_metropolis_01a_template
    Loc: (106.9, 38.0, 213.0)
     
  3. Violation Clauth

    Violation Clauth Avatar

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    and the gate wall piece... basically anything besides wedges and straight seem to have issues with their land clearing boundaries.

    7/24/2016 11:03 PM
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    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32693
    GPU: NVIDIA GeForce GTX 980 Ti GPU RAM: 6102
    SotA.EarlyAccess.Win.64.380.Date.07.22.16
    Area: POT_forest_metropolis_01a_template
    Loc: (97.2, 46.5, 216.7)
     
  4. Violation Clauth

    Violation Clauth Avatar

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    lol... got myself stuck so I can't get out... I'll just pick it up and fall to die... but maybe remove collision from tree limbs until this is fixed visually?

    7/24/2016 11:11 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32693
    GPU: NVIDIA GeForce GTX 980 Ti GPU RAM: 6102
    SotA.EarlyAccess.Win.64.380.Date.07.22.16
    Area: POT_forest_metropolis_01a_template
    Loc: (127.4, 45.0, 224.2)


    https://1drv.ms/u/s!AquCoVdOdjkEuURGxfcx776fBAwh
     
  5. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Bug submitted. Thank you for reporting!
     
    Violation Clauth likes this.
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