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Please show hypothetical set bonus on unequipped gear in tooltip

Discussion in 'Wishlist Requests' started by Kelly O'Shay, Sep 25, 2021.

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  1. Kelly O'Shay

    Kelly O'Shay Avatar

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    09/25/2021 19:18
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz (8) System RAM: 16305
    GPU: NVIDIA GeForce RTX 2070 SUPER GPU RAM: 8011
    SotA.Win.64.1448.Date.09.20.21
    Area: POT_forest_metropolis_02_template/Cottage Grove
    Area Display Name: Cottage Grove
    Loc: (41.0, 44.9, 81.3)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfENvdHRhZ2UgR3JvdmV8KDQxLjAzMSwgNDQuODkxLCA4MS4zMTkpfCgwLCAwLjY2NiwgMCwgMC43NDYpfDM5Ny40MDMxfDQzLjE0MDh8OC42ODk5NjU=

     
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  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    that is correct, @Kelly O'Shay. the set bonus section of the tooltip reflects what you are currently wearing, not the item you are examining.
     
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  3. Kelly O'Shay

    Kelly O'Shay Avatar

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    But, there are two windows showing. One is my current armor, the other is the armor I am examining.

    The design is wrong if it shows the armor class of the armor I am wearing in the window of the item I am examining.

    A correct design would show the armor class of the item I am examining in the window for the item I am examining.

    The design should be corrected instead of just a wave of the hand explaining that whatever it shows is correct.
    @Sannio @Chris @Elgarion
     
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  4. Ravalox

    Ravalox Chief Cook and Bottle Washer Moderator SOTA Developer

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    Kelly,

    This is currently as intended (where the current set bonus shows on both windows), however I see the point and agree, it would be great to have the window for the item being compared to show the set bonus as it would be if you *were* wearing it.

    This should be entered into the wishlist forum, so I will move the thread for you. and I will tag @DavidDC as he would be the one to consider adding it to the plan of attack for the UI.
     
    Last edited by a moderator: Sep 27, 2021
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