Please restore the original EXP Value for the Rise mages and all other affected Creatures.. With the attenuation cap, there is literally no need to keep nerfing things. I completely understand that you guys have a lot of work to do and bug fixes etc, but at what point is enough enough? you made 2x exp the normal rate, but then proceed to reduce The exp output for some creatures... Why? It honestly feels like a cop out and makes the Attenuation cap meaningless. What does it matter how quickly a person Reaches said cap? they attenuate and then spend the waiting time appreciating other features the game has to offer, i.e : Agriculture,fishing, socialising etc you are slowly but surely killing peoples interest in logging in and eventually will kill the game completely. please think before implementing things like this. P.s Im not arguing against the fact you made some creatures harder with increased hp etc, just the fact you made them harder and reduced exp output.. it doesnt make sense.