Hello everyone! I would like to talk a about the private dungeons, leveling totems and loot from room-bosses. You have come up with a great idea, when a player or a group of players can create difficult challenges for themselves. But loot from bosses caused bewilderment and sadness in our hearts. Because: 1. Dungeon can have 6 levels: T1 - 100, T2 - 400, T3 - 1600, - T4 - 6400, T5 - 25600, T6 - 102400 (Essenes) 2. The power of the bosses grows with each level, as well as its defenders. 3. Loot from the bosses does not differ. Why, what's the logic? Here's an example of loot from boss T2 boss(400 essences) - https://cdn.discordapp.com/attachments/439507429835669505/568075648757661697/unknown.png Here's an example of loot from the T4 boss (6400 essences) - https://i.imgur.com/JhMixi7.png The difference between the bosses is 6000 insane grind essences, but the loot is exactly the same and equal to the loot from a Troll with 2.3 k hp from any scene on the map. We very upset when we create T4 totem and saw the loot from the boss with 22k hp. The original goal was to get to T6, but after seeing the hands fell, and we decided to create a topic on the forum, as there were questions: 1. What awaits us on T5 and T6 from boss? 2. Whether the unique loot was entered in General or will be entered for these bosses (artifacts, recipes, other..)? We are afraid that on T5 or T6 we will also see 5 gold coins in body. It's a good challenge for a group of players or any guild, but we haven't seen the point of continuing to level up totems yet, since we don't even know what we'll get at the end.