I feel that obsidian trials is a great start. My idea is to give the people that control the siege castles gain access to a mine or nodes that can give more than the regular mines. Of course this team of pvpers has to control this are in order to gain access to the mine. This mine has to be lucrative in order to be desirable. My 2 cents we need something to fight over and it has to be worth it. If not a mine a buff, if not a buff a pvp skill. Does anyone want to share ideas on what we can give pvpers that wont cause the non pvpers to says its not fair to them? For the record I have never pvped so dont think I want this for myself. I just feel this game can be like Game of Thrones, they have reasons to fight. Money, power, a seat in kings landing. Why cant we create a mini game and give the pvpers their own temporary seat of power for their efforts? How about making it so everyone that walks in there is equal in skills? Since its "end game" you have to be of a certain level to participate, id say level 80. That gives the newbies incentive to be higher level so they can join the fun. Creating a carrot is good for the game, it gives the players something to work towards. Yes the grind sucks but soon I will be fighting along side my guild and possibly come out with pockets full of goodies. Instead of shooting down my idea, lets hear yours. I am sure you thought about this. What do you think can be done to make this fun, exiting and challenging.