Hey guys! Just finished our guild meeting last night and during the Order of Vengeance hour of the End of the World party for R31's streamathon we plan on holding a PvP tournament that's a hybrid from some of our past events. There are some twists here! We've had a lot of people mention that systems are broken and I personally don't feel like they are so I wanted to explain what I'm looking to get out of this event and have everyone here contribute in whatever way they felt best (yeah, everyone, even PKers!) The Event(s) and Testing 1st: The concept that consensual PvP cannot be an effective form of players fighting players. (verified, works fine, King's Day Tournament was in a Non PvP arena) Test: Use a non PvP zone 2nd: The concept that the game's current performance makes it so we can't pvp large scale. (verified, performance is a blocker for large scale pvp based on previous results) Test: Hold another PvP fight that targets fast based combat during another stream... last time it had a ton of performance issues so this time we'll use a basement and see if it's any better! Test 2: End of the World streamathon PvP event 3rd: The concept that PvP flagging is bugged (verified, not a bug) Test: Installed a brand new computer and logged into an existing Avatar on a fresh install from Steam. Tried to attack a PvP flagged player and was prompted that it would flag me PvP. Tried to cast a heal while still targeting them and was told it would flag me PvP. Turned away and pressed ESCAPE and healed myself with no warning and did not get flagged PvP. 4th: The concept that PvP flagging isn't functional in it's current state Test: Hold an event where we do not ask people to PvP flag or not... let them decide on their own and see how it goes. Have elements of the fight that could easily flag them PvP so they get the prompts. @Minerva will be planning this event. What we decided in the guild meeting about the event is... It will be grudge matches (a form on 1v1 or 2v2 that's designed to have fast paced combat) in the Keep (duke castle). If people don't challenge an opponent we'll move into requested fights from the crowd. We will have a couple people from Order of Vengeance handle the scoring and announcements of the fights. NOTE: if you don't want to be automatically flagged PvP then BOTH of the following options MUST be checked based on our internal testing: The FeedbackI would like to see in this thread would be based on how you felt the experience was. As a spectator, as a competitor, as a combatant, as a ?party crasher?, etc. Let us know what you thought of the event and if it met your thoughts of a successful pvp event or not. Thanks!