1. We have a dedicated Player Test Environment on our QA server available for player use. This server will be kept open with periodic database resets, when we will copy the database from the live server. The server database will be updated at least twice a month during a scheduled maintenance window.

    Though players are welcome to use the QA server to experiment or test anything they wish, we will post patch notes and testing directives in this area. Players testing new content, features and systems will greatly help in reducing post release bugs and making the game better.

    To assist players in helping us make the game better, the Test Server will award login bonuses in CotOs and Gold coins to allow players to purchase resources or anything they may need to test from the Crown Store and/or from the in game vendors. In Addition, the Developers will announce dates/times when Dev Assisted Player Test Events will occur on the QA Server.

    Please use the Test Environment Bug and Feedback forums for QA Server activities only.

    You can help test by downloading a new SotA Launcher(QA) installer to download a separate QA copy of the game. It exists independently from the regular live version of the game and installs to a separate folder. To use the Player Test Environment, please download the QA Server client here:

    Windows: https://d2sx9mrt4zumaq.cloudfront.net/Installers/SotAInstaller(QA)-1.2.0.exe

    Mac: https://d2sx9mrt4zumaq.cloudfront.net/Installers/Shroud of the Avatar - Installer(QA) 1.1.0.pkg

    Linux Package: https://d2sx9mrt4zumaq.cloudfront.net/Installers/shroud-of-the-avatar-launcher-qa_1.1.0_amd64.deb

    Linux tar.gz:https://d2sx9mrt4zumaq.cloudfront.net/Installers/shroud-of-the-avatar-launcher-qa_1.1.0.tar.gz

    For information on installing the Steam QA client, click here.

QA build 956

Discussion in 'Player Test Environment (QA Server)' started by Chris, Feb 21, 2020.

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  1. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

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    Since we just did a full live build recently there aren't a ton of changes here but the first public build of bard stuff is live. LOTS of known issues that will be resolved by tomorrow. Important notes:

    • Currently bard skills are learned from the tactics trainer
    • Apparently the build just missed the penalty for not having an instrument equipped. Next build will have a 75% penalty for skills if you do not have an instrument out.
    • Some icons are correct, some are not. Should be fixed before release
    • All bard skills are intentionally long cast times by design. They can be sped up some but you'll basically be casting pretty much all the time as a bard
    • Most skills don't gain benefits from charging EXCEPT concussive canticle. It cost 10% focus per charge level and when executed does damage based on how much focus you spent.
    • Lots more stuff that I'm sure will come up since I completely changed how all of it works early this morning to fix the effects not following the player,
     
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