I believe this has been raised many many times throughout the years. I think these should be simple to do. But is it feasible? 1. Localised quest info. For a new player who's pretty lost after getting out of outskirts. He reaches Resolute. The first person he sees is the Guard who's name I've never asked until recently. Can the guard also direct him to the local tavern? I believe most of the quest info (for the South Paladis region in this example) should have some form of a direction from there? So a player who doesn't know what to do next will know to always head to the nearest tavern for clues. Kinda an obvious place to start if a player doesn't know what to do next. Gossips are often told in bars and taverns, why not have these npc at the taverns directing players to the quest givers. Like the barmaid can tell you to talk to Milde who's looking sad. The bartender can hint to you about courage club etc…. These info need not be updated to quest journals or log books. Just a simple sentence to hint to players to look for a certain npc who is usually at a certain location. And when all quest lines in the region is cleared, have the npc suggest to the player to visit other major towns. "Things have gotten peaceful from all that you have done. We thank you outlander. I heard rumours that Aerie requires heroes like you. Why not make a trip there?" I don’t think it takes too much work to do these. We can start really small with just Resolute. (Aerie and Ardoris will come later) 2. A town crier that throws up random info. For a lazy player like me, sometimes I just wish someone would suggest to me what I could do. So when speaking to a town crier. Everyday, he could give up to 3 suggestions. (And this suggestions can be a list of suggestions stored in a database that are given by players, like those transition scene quotes.) Typing the word 'suggestion' to town crier can give player suggestions like. “Go Elysium and mine some silver” “Feeling adventurous? Try the Fall? “You should mail 10 rusty spoon to ATOS. Might win a prize.” Perhaps the devs can add this functionality to servants to. Talk to the servant and he will suggest what you can do next. Start simple. We can later categorize to various lands, and or by adventurer level later. 3. Informing players about new updates in the monthly releases. Not everyone read release notes. With every release, we can add “Have you heard?” to the Town Crier to inform players of the new stuff. (or even patches) “Have you tried Lava Fishing? Its awesome!” “New Teleport Scrolls. Have you learned about it yet?” There could be many others. But I would like to have these low hanging fruit done first. Give players some guidance, especially new players.