Hello, this is a suggestion to implement a 'Random Dungeon Adventure' system into SotA. Otherwise known as an RDA, this is a Moongate or Wormhole of sorts that will appear on the worldmap, Novia/HiddenVale in multiplayer mode. Entering the gate will take players to a random dungeon. Created by Portalarium, these are small size map dungeon scenes filled with mobs to kill. Once all the mobs are defeated, a Boss will appear, with the promise of top tier loot. These are really more of a guild activity than anything. I would suggest having both 'blue' and 'red' colored gates, indicating whether or not the RDA is Full PvP or not. Essentially the Full PvP gates will have the better loot, because of risk versus reward. The end result of setting them up in this manner will be that guilds will have scouts looking for the gates, because they will want to get the loot (if it's good enough). And thus guild activity is born.