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Range and Bonuses working as Intended :-) Just FYI :-)

Discussion in 'Release 16 Feedback' started by Weins201, Apr 2, 2015.

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  1. Weins201

    Weins201 Avatar

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    Ok tested out Range and the Skill Rnage and The Bows with Range Bonus Extensions and all is working Nicely - TY for a Great Job. :D

    First Bow was a +40 Swing Speed - 9 Crenulations
    [​IMG]
    Second was +20 Swing Speed and + 20 Range Weapon Range Bonus - 11 (12) Crenulations
    [​IMG]
    3rd was after a retrain to add Max Range +50% and the +20 Range :cool: +70% - 16 Crenulations
    [​IMG]

    ;) They Stack --

    Yeah we tested the plain 50% and it was perfect at 13 :p

    So glad range works as intended jut need some Damage Love ;)
     
  2. FrostII

    FrostII Bug Hunter

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    And I was the one who got to shoot him !!!!!
    :cool:

    But yes, the dev's math matches ours..... Bravo devs!
    Now, if only KnockDown..... nm o_O
     
  3. Arkah EMPstrike

    Arkah EMPstrike Avatar

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    i believe bows actually hurt cloth-wearers quite a bit, try stacking and buffing dexterity as high as possible and popping off Aimed Shot.

    Range does next to nothing to heavy armor and shield-bearers and is negligable to leather wearers.
     
  4. FrostII

    FrostII Bug Hunter

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    While we are painfully aware of the amount of damage bows currently inflict, our tests were simply made to determine if the +20% Range bonus actually gave extra range - which it does - and that the current range bonuses actually stack - which they do.

    By no means was it a test of Archery in general, since that - as we know - currently suks. But then again, they've already said it will get some love soon, and when it does - we'll at least know what we can do with bows (range wise)...
     
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  5. Rasmenar

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    Good to see stuff like this being tested. Is there a difference in attack speed between the 20% and 40% bow, out of curiosity? What I mean is, have you tested it and seen it actually shooting faster? I am curious if they legitimately stack.
     
  6. Weins201

    Weins201 Avatar

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    I will once again sya it here ATTACK SPPED ONLY MAKES THE CLOCK ON THE GLYOHS GO FASTER, so yeas you can activate them sooner, making attacks afaster.

    And yeas 40% increase is noticeable.

    But it is a values that we cannot actually soo so just watch the cool down on your glyphs and notice it is faster at 40% boost.
     
  7. Arkah EMPstrike

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    Yes, attack speed has a very noticeable effect on auto-attack frequency.

    Using skills, however, pauses and interrupts your attacks, so spamming skills one after another will negate your increase in auto-attack speed quite a bit
     
  8. Rasmenar

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    What I mean is, is there a noticeable difference between the 20% and 40% bow?
     
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