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Recieved and Audio load error while NPCs were being loaded into scene

Discussion in 'Sound, Music, Audio, & Instruments' started by Arkah EMPstrike, Feb 25, 2018.

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  1. Arkah EMPstrike

    Arkah EMPstrike Avatar

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    2/25/2018 8:50 AM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 8107
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4058
    SotA.EarlyAccess.LIVE.Win.64.735.Date.02.23.18
    Area: Novia_R3_Hills01_Midras
    Area Display Name: Midras Ruins
    Loc: (-138.2, 69.1, -109.0)
    Debug: Tm92aWFfUjNfSGlsbHMwMV9NaWRyYXN8fCgtMTM4LjE3NywgNjkuMTQ5LCAtMTA5LjAwNSl8KDAsIDAuOTk5LCAwLCAwLjA0MSl8LTE4NC42OTQ1fDM4LjUzMTl8OC40NTQ4MzI=

    Error:

    Message
    =======
    AudioSourceBoneAttachFailure, SoundPrefab=Plant_SoundController(Clone), AudioSource=AudioElemental, AttachToBone=Bone_ManEater_root, ParentPrefab=PlantRedthornFlower(Clone), SceneName=Novia_R3_Hills01_Midras
    Time
    ====
    08:48:28.042
    StackTrace
    ==========
     
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